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<blockquote data-quote="haiiro" data-source="post: 1583108" data-attributes="member: 1891"><p>I think I see what you're getting it: you're considering using a "base" race with no abilities or features, and allowing your players to choose the ones that they want to have. Is this accurate?</p><p></p><p>If that's correct, then the main problem that I see is the fact that d20 racial abilities are pretty hard to balance -- even just within the core PHB races, I don't understand all of the decisions that were made by the designers. The only formal d20 system I've seen for creating new races is the one in Races of Renown: Aasimar & Tiefling, which allows you to design (theoretically) balanced planetouched races.</p><p></p><p>I guess my advice would be to categorize racial abilities, and then come up with a system whereby players choose from those categories. This seems like it would be easier to balance than just allowing them to pick willy-nilly. For example: lots of races get a +2 to checks with a couple of skills, so you could allow players to choose X number of skills to receive that bonus.</p><p></p><p>For the amount of effort involved, I'm not sure I see what the point of doing this would be. What are you trying to accomplish?</p></blockquote><p></p>
[QUOTE="haiiro, post: 1583108, member: 1891"] I think I see what you're getting it: you're considering using a "base" race with no abilities or features, and allowing your players to choose the ones that they want to have. Is this accurate? If that's correct, then the main problem that I see is the fact that d20 racial abilities are pretty hard to balance -- even just within the core PHB races, I don't understand all of the decisions that were made by the designers. The only formal d20 system I've seen for creating new races is the one in Races of Renown: Aasimar & Tiefling, which allows you to design (theoretically) balanced planetouched races. I guess my advice would be to categorize racial abilities, and then come up with a system whereby players choose from those categories. This seems like it would be easier to balance than just allowing them to pick willy-nilly. For example: lots of races get a +2 to checks with a couple of skills, so you could allow players to choose X number of skills to receive that bonus. For the amount of effort involved, I'm not sure I see what the point of doing this would be. What are you trying to accomplish? [/QUOTE]
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