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General Tabletop Discussion
*TTRPGs General
Character Generation - Stat Draft Method
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<blockquote data-quote="Nellisir" data-source="post: 5831926" data-attributes="member: 70"><p>+1 bonus to an ability score (bonus) at level 4, 12, and 20. Or 8 and 16, if you want to make them wait. Or determine odd/even randomly, as I've already spelled out.</p><p></p><p></p><p>Wish spells refer to inherent bonuses. I can't find any reference to the "actual" stat number, though I'm not sure what system you are playing. I believe pre-3e D&D systems had "maximum" stats, but that was replaced in 3e with a maximum +5 inherent bonus. I don't see any reason my system wouldn't work with wish spells.</p><p></p><p>Halve ability score damage. This also makes ability damage work the same for every character and every stat, rather than the odd (and admittedly rare & outlying) circumstance where a character takes 1 point of ability damage but suffers no meaningful consequence.</p><p></p><p></p><p>OK, I skimmed the thread and didn't realize point-buy was out altogether. Mea culpa. Roll 1d6 to pick a stat. Roll 1d4-1 to determine bonus (-1 total = +0 ability bonus). Variant A) Repeat until bonuses total +6 (or +5, or +7...you're the DM. Make the call.)</p><p>Variant B) Repeat, rolling 1d4-2 to determine 2nd bonus (-2 total = -1 stat bonus, and adds +1 to the bonus pool). Repeat, rolling 1d4-3 to determine 3rd bonus. If necessary, repeat, rolling 1d4-1 to determine 4th bonus, and 1d4-2 to determine 5th bonus. 6th bonus is whatever number of bonus points remains.</p><p></p><p>I'm sure you can think of variants that would suit you.</p><p>Cheers.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 5831926, member: 70"] +1 bonus to an ability score (bonus) at level 4, 12, and 20. Or 8 and 16, if you want to make them wait. Or determine odd/even randomly, as I've already spelled out. Wish spells refer to inherent bonuses. I can't find any reference to the "actual" stat number, though I'm not sure what system you are playing. I believe pre-3e D&D systems had "maximum" stats, but that was replaced in 3e with a maximum +5 inherent bonus. I don't see any reason my system wouldn't work with wish spells. Halve ability score damage. This also makes ability damage work the same for every character and every stat, rather than the odd (and admittedly rare & outlying) circumstance where a character takes 1 point of ability damage but suffers no meaningful consequence. OK, I skimmed the thread and didn't realize point-buy was out altogether. Mea culpa. Roll 1d6 to pick a stat. Roll 1d4-1 to determine bonus (-1 total = +0 ability bonus). Variant A) Repeat until bonuses total +6 (or +5, or +7...you're the DM. Make the call.) Variant B) Repeat, rolling 1d4-2 to determine 2nd bonus (-2 total = -1 stat bonus, and adds +1 to the bonus pool). Repeat, rolling 1d4-3 to determine 3rd bonus. If necessary, repeat, rolling 1d4-1 to determine 4th bonus, and 1d4-2 to determine 5th bonus. 6th bonus is whatever number of bonus points remains. I'm sure you can think of variants that would suit you. Cheers. [/QUOTE]
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