Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Character Generation - Stat Draft Method
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Olaf the Stout" data-source="post: 5845106" data-attributes="member: 13703"><p>I haven't played the James Bond game but if point buy in that meant that every single 00 agent the PC's created ended up with the same numbers in the same stats (or close to it), then I still wouldn't like it.</p><p></p><p>I don't mind that point buy means that you have high Dex Rogues, high Wis Clerics, high Int Wizards, etc. I get that and it makes sense.</p><p></p><p>What I didn't like about point buy was that Cleric A, Cleric B, Cleric C and Cleric D for a given point buy level almost always have the same numbers in the same stats. This isn't the case for some classes, where you may have 2 very different archetypes for the same class (i.e. the high Dex archery Ranger vs the high Strength dual wielding Ranger), but it is for many of them.</p><p></p><p>Similarly, the stats across classes tend not to vary much for a given point buy level. For example, I can't remember how many points I gave the PC's when we used point buy but all but 1 of the PC's had stats such as: 16, 14, 12, 12, 10, 10. The only difference was the stats that they put them in.</p><p></p><p>So you get cookie cutter by class as well as cookie cutter by actual stat numbers. My experience meant it also made my players focus a lot more on how they could min-max their numbers, rather than just thinking about what might be a cool character to play.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 5845106, member: 13703"] I haven't played the James Bond game but if point buy in that meant that every single 00 agent the PC's created ended up with the same numbers in the same stats (or close to it), then I still wouldn't like it. I don't mind that point buy means that you have high Dex Rogues, high Wis Clerics, high Int Wizards, etc. I get that and it makes sense. What I didn't like about point buy was that Cleric A, Cleric B, Cleric C and Cleric D for a given point buy level almost always have the same numbers in the same stats. This isn't the case for some classes, where you may have 2 very different archetypes for the same class (i.e. the high Dex archery Ranger vs the high Strength dual wielding Ranger), but it is for many of them. Similarly, the stats across classes tend not to vary much for a given point buy level. For example, I can't remember how many points I gave the PC's when we used point buy but all but 1 of the PC's had stats such as: 16, 14, 12, 12, 10, 10. The only difference was the stats that they put them in. So you get cookie cutter by class as well as cookie cutter by actual stat numbers. My experience meant it also made my players focus a lot more on how they could min-max their numbers, rather than just thinking about what might be a cool character to play. Olaf the Stout [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Character Generation - Stat Draft Method
Top