Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
Character Generation [technical/theoretical]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Davin" data-source="post: 343236" data-attributes="member: 1183"><p>Yep - and their web presentation doesn't really do the engine justice, either. I've seen TV specials and other such things about it in the past and it's pretty phenomenal what it's doing under the covers.Please do - you may find all sorts of other options out there.</p><p></p><p>But keep in mind that the KB by itself isn't the whole job -- you still have to wrap an application around it. But I can think of lots of ways the KB will do work for you. For instance, you can describe in it not only that AC is dependent on DexMod which is dependent on Dex, but how "valuable" that AC is to you in the end result and how that importance varies depending on how many hit points you have or what class you choose to be. It also has a built-in math-reasoning sub-engine, so it wouldn't surprise me at all to find it could do the random numbers for you. So you might just describe a "character" (or whatever) to it, give it some starting parameters (for things you wanted to select) and let it come up with some partially-random answers for you to fill out the rest.I'd love to play around in this area, but I'm already dealing with negative time in my life as it is, so alas I won't have any extra time to contribute (beyond throwing in my 2cp occasionally). So I guess I'll have to decline to participate this time. But please keep us informed here occasionally on your progress!Well, silly! Of course not! He's not old enough to handle a whole percentile dice yet! Ya gotta start him off slow, with 4-sided's and 6-sided's. He's probably old enough to handle 8-sided's now too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Davin, post: 343236, member: 1183"] Yep - and their web presentation doesn't really do the engine justice, either. I've seen TV specials and other such things about it in the past and it's pretty phenomenal what it's doing under the covers.Please do - you may find all sorts of other options out there. But keep in mind that the KB by itself isn't the whole job -- you still have to wrap an application around it. But I can think of lots of ways the KB will do work for you. For instance, you can describe in it not only that AC is dependent on DexMod which is dependent on Dex, but how "valuable" that AC is to you in the end result and how that importance varies depending on how many hit points you have or what class you choose to be. It also has a built-in math-reasoning sub-engine, so it wouldn't surprise me at all to find it could do the random numbers for you. So you might just describe a "character" (or whatever) to it, give it some starting parameters (for things you wanted to select) and let it come up with some partially-random answers for you to fill out the rest.I'd love to play around in this area, but I'm already dealing with negative time in my life as it is, so alas I won't have any extra time to contribute (beyond throwing in my 2cp occasionally). So I guess I'll have to decline to participate this time. But please keep us informed here occasionally on your progress!Well, silly! Of course not! He's not old enough to handle a whole percentile dice yet! Ya gotta start him off slow, with 4-sided's and 6-sided's. He's probably old enough to handle 8-sided's now too. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Character Generation [technical/theoretical]
Top