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<blockquote data-quote="Old Fezziwig" data-source="post: 2028308" data-attributes="member: 59"><p>The first system that I've been playing around with is White Wolf's Exalted. This is pretty much my first shot at character generation, so this'll probably be a bit awkward...</p><p></p><p><u><strong>Striding Crown</strong></u></p><p>Solar Exalted, Twilight Caste</p><p><strong>Attributes</strong>: Strength 2, Dexterity 4, Stamina 1, Charisma 4, Manipulation 3, Appearance 2, Perception 3, Intelligence 5, Wits 3</p><p><strong>Caste Abilities</strong>: Craft 0, Investigation 3, Lore 4 [1 bonus point], Medical, Occult 4 [2 bonus points]</p><p><strong>Favored Abilities</strong>: Archery 2, Performance 4 (Specialties: lyre, oration [2 bonus points: 1 specialties, 1 ability]), Bureaucracy 2, Linguistics 3 (High Realm, <em>Low Realm</em>, Riverspeak, Old Realm; Specialities: High Realm, Low Realm [2 each, 2 bonus points]), Socialize 3</p><p><strong>Other Abilities</strong>: Athletics 2, Dodge 2, Melee 2 [4 Bonus Points]</p><p><strong>Backgrounds</strong>: Artifact 1 (tbd), Contacts 2 (M the Librarian, Jaggers of House Ledaal), Familiar 2 (Chronicle the Raven), Resources 2</p><p><strong>Charms</strong>: Wise Arrow, Golden Essence Block, Dipping Swallow Defense, Reed in the Wind, Ox Body Technique (-1/-2/-2), Masterful Performance Exercise, Phantom-Conjuring Performance, Sagacious Reading of Intent, Poetic Expression Style, Wise-Eyed Courtier Method, Terrestrial Circle Sorcery [4 bonus points]</p><p><strong>Virtues</strong>: Compassion 3, Conviction 3, Temperance 2, Valor 1; Flaw: Compassionate Martydom</p><p><strong>Willpower</strong>: 6</p><p><strong>Essence</strong>: 2; Essence Pool 12, Peripheral Essence Pool 29</p><p><strong>Health Levels</strong>: -0/-1/-1/-1/-2/-2/-2/-2/-4/Incapacitated</p><p></p><p><strong>Equipment</strong>: Self Bow (20 arrows), Shortsword, Buff Jacket (Soak 3L/4B)</p><p></p><p><strong>Notes</strong>: I'm about half-way done, as I want to work on the background and possibly do a little fine tuning here and there. Some thoughts as to what I was trying to do.... I chose Terrestrial Circle Sorcery to emulate the limited spell-casting abilities the character had as a bard, but didn't buy any spells as I wanted Striding Crown to be able to cast spells eventually but not necessarily right away. The three contacts are ports of NPCs that Whitman eventually knew of/met in the course of his adventures — I used them, as I felt like they'd be people he may have met/known. Jaggers of House Ledaal is meant to mirror a barrister that the D&D party knew, and I figured that knowing a Dragon-Blooded might be an interesting twist for a Solar. Perhaps someone he knew/was friends with before his exaltation. I'm still unsure about the artifact, but am leaning towards a good luck charm of some sort. Something that might keep the old bastard alive a little bit longer (the D&D Whitman had a tendency to be destroyed in the most unfortunate ways — turned into a pin cushion by kobold archers and then falling into a deep pool while unconscious, burnt to a crisp on the edge of a <em>fireball</em>, gobbled up by a chuul as he worked to save his companions from Certain Death[sup]TM[/sup]).</p></blockquote><p></p>
[QUOTE="Old Fezziwig, post: 2028308, member: 59"] The first system that I've been playing around with is White Wolf's Exalted. This is pretty much my first shot at character generation, so this'll probably be a bit awkward... [u][b]Striding Crown[/b][/u] Solar Exalted, Twilight Caste [b]Attributes[/b]: Strength 2, Dexterity 4, Stamina 1, Charisma 4, Manipulation 3, Appearance 2, Perception 3, Intelligence 5, Wits 3 [b]Caste Abilities[/b]: Craft 0, Investigation 3, Lore 4 [1 bonus point], Medical, Occult 4 [2 bonus points] [b]Favored Abilities[/b]: Archery 2, Performance 4 (Specialties: lyre, oration [2 bonus points: 1 specialties, 1 ability]), Bureaucracy 2, Linguistics 3 (High Realm, [i]Low Realm[/i], Riverspeak, Old Realm; Specialities: High Realm, Low Realm [2 each, 2 bonus points]), Socialize 3 [b]Other Abilities[/b]: Athletics 2, Dodge 2, Melee 2 [4 Bonus Points] [b]Backgrounds[/b]: Artifact 1 (tbd), Contacts 2 (M the Librarian, Jaggers of House Ledaal), Familiar 2 (Chronicle the Raven), Resources 2 [b]Charms[/b]: Wise Arrow, Golden Essence Block, Dipping Swallow Defense, Reed in the Wind, Ox Body Technique (-1/-2/-2), Masterful Performance Exercise, Phantom-Conjuring Performance, Sagacious Reading of Intent, Poetic Expression Style, Wise-Eyed Courtier Method, Terrestrial Circle Sorcery [4 bonus points] [b]Virtues[/b]: Compassion 3, Conviction 3, Temperance 2, Valor 1; Flaw: Compassionate Martydom [b]Willpower[/b]: 6 [b]Essence[/b]: 2; Essence Pool 12, Peripheral Essence Pool 29 [b]Health Levels[/b]: -0/-1/-1/-1/-2/-2/-2/-2/-4/Incapacitated [b]Equipment[/b]: Self Bow (20 arrows), Shortsword, Buff Jacket (Soak 3L/4B) [b]Notes[/b]: I'm about half-way done, as I want to work on the background and possibly do a little fine tuning here and there. Some thoughts as to what I was trying to do.... I chose Terrestrial Circle Sorcery to emulate the limited spell-casting abilities the character had as a bard, but didn't buy any spells as I wanted Striding Crown to be able to cast spells eventually but not necessarily right away. The three contacts are ports of NPCs that Whitman eventually knew of/met in the course of his adventures — I used them, as I felt like they'd be people he may have met/known. Jaggers of House Ledaal is meant to mirror a barrister that the D&D party knew, and I figured that knowing a Dragon-Blooded might be an interesting twist for a Solar. Perhaps someone he knew/was friends with before his exaltation. I'm still unsure about the artifact, but am leaning towards a good luck charm of some sort. Something that might keep the old bastard alive a little bit longer (the D&D Whitman had a tendency to be destroyed in the most unfortunate ways — turned into a pin cushion by kobold archers and then falling into a deep pool while unconscious, burnt to a crisp on the edge of a [i]fireball[/i], gobbled up by a chuul as he worked to save his companions from Certain Death[sup]TM[/sup]). [/QUOTE]
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