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<blockquote data-quote="Lyrad8791" data-source="post: 5647407" data-attributes="member: 6680626"><p>Awesome ideas, the only problem I see with Chameleon PrC is that I will be wasting one feat in order to get a changeable one. As a Factotum, all skills are class skills which makes the feat required (Able Learner) useless. You literally get nothing from the feat since it has to do with cross class skills. </p><p></p><p>Also, the character isn't multiclass but gestalt. They take both Artificer AND Factotum classes at the same time, getting the best of all overlapping features. Best HP, best fortitude progression, reflex progression, ALL class abilities from both classes, et cetera. </p><p></p><p>So, this character has HUGE potential in the area of manufacturing magical items. The increased spell lists would be nice, since if I don't have access then I "emulate" the spell using a DC as you mentioned. </p><p></p><p>Also, every fourth level I believe it was, I get a bonus feat. One of the listed feats I can choose from IS Craft Construct. I also get Craft Humonculus at 4th or 5th level on top of that, and have a large list of choices to choose from for this, including the Dedicated Wright. </p><p></p><p>Now, as a gestalt, I take two classes at once. Sadly I cannot take two PrC's at the same time as this would be against the DM's rules. This also makes sense in logical way. Thinking of PrC's as a specialization makes this rule obvious. I like the ability to take 10 on a certain amount of skill checks as well. Once I get to a certain level in Artificer, I gain the ability to take 10 on all UMD checks no matter the situation. It also says that this ability bypasses all rules that regard taking 10 on, no exceptions (I love that).</p><p></p><p>Now, where do I find this Craft Portal feat? That looks interesting, VERY interesting.</p><p></p><p>Oh yes, I am looking to take all 20 levels of Artificer and at least 10+ levels in Factotum. For Artificer this should be an obvious choice. While Factotum is mostly for the massive skill point gain.</p><p></p><p>Also, my current Int is an 18. Our DM had us do several sets of 5D6 drop the lowest two and reroll 1's and 2's.. a VERY generous stat system. On the other hand, we are working in a campaign of dragons.. as in, we work FOR dragons and AGAINST other dragons.. So we need these stats high to begin with.</p><p></p><p>Also, if you could list resources and names.. I would love a list of spells for scrolls and wands.. later on I will get the Minor Schema feat and create both Schema and Eternal wands for endless utility spells. Eternal wands for both utility and battle spells.</p><p></p><p>While on the note of spells.. Can anyone tell me the specifics you can and can't do with an unseen servant? I am wondering this for two reasons. </p><p></p><p>#1 I want to know if I can equip an unseen servant with a sword or dagger and other such items. Seeing as this is just a force I am thinking that its unlikely it would do well in combat. HOWEVER, what if said items were intelligent items? Unopposed to being used this way? </p><p></p><p>#2 Is there a way, if this is possible, to make or find Ethereal weapons with ghost touch so they can hit non ethereal beings? This would be quite nice as a backup plan or a perfect guard instead of a summoned monster that goes away. Especially if I have permanent unseen servants with said items. </p><p></p><p>Final thing, thanks for these links on the Factotum. I will look at these now while I wait for a reply!</p></blockquote><p></p>
[QUOTE="Lyrad8791, post: 5647407, member: 6680626"] Awesome ideas, the only problem I see with Chameleon PrC is that I will be wasting one feat in order to get a changeable one. As a Factotum, all skills are class skills which makes the feat required (Able Learner) useless. You literally get nothing from the feat since it has to do with cross class skills. Also, the character isn't multiclass but gestalt. They take both Artificer AND Factotum classes at the same time, getting the best of all overlapping features. Best HP, best fortitude progression, reflex progression, ALL class abilities from both classes, et cetera. So, this character has HUGE potential in the area of manufacturing magical items. The increased spell lists would be nice, since if I don't have access then I "emulate" the spell using a DC as you mentioned. Also, every fourth level I believe it was, I get a bonus feat. One of the listed feats I can choose from IS Craft Construct. I also get Craft Humonculus at 4th or 5th level on top of that, and have a large list of choices to choose from for this, including the Dedicated Wright. Now, as a gestalt, I take two classes at once. Sadly I cannot take two PrC's at the same time as this would be against the DM's rules. This also makes sense in logical way. Thinking of PrC's as a specialization makes this rule obvious. I like the ability to take 10 on a certain amount of skill checks as well. Once I get to a certain level in Artificer, I gain the ability to take 10 on all UMD checks no matter the situation. It also says that this ability bypasses all rules that regard taking 10 on, no exceptions (I love that). Now, where do I find this Craft Portal feat? That looks interesting, VERY interesting. Oh yes, I am looking to take all 20 levels of Artificer and at least 10+ levels in Factotum. For Artificer this should be an obvious choice. While Factotum is mostly for the massive skill point gain. Also, my current Int is an 18. Our DM had us do several sets of 5D6 drop the lowest two and reroll 1's and 2's.. a VERY generous stat system. On the other hand, we are working in a campaign of dragons.. as in, we work FOR dragons and AGAINST other dragons.. So we need these stats high to begin with. Also, if you could list resources and names.. I would love a list of spells for scrolls and wands.. later on I will get the Minor Schema feat and create both Schema and Eternal wands for endless utility spells. Eternal wands for both utility and battle spells. While on the note of spells.. Can anyone tell me the specifics you can and can't do with an unseen servant? I am wondering this for two reasons. #1 I want to know if I can equip an unseen servant with a sword or dagger and other such items. Seeing as this is just a force I am thinking that its unlikely it would do well in combat. HOWEVER, what if said items were intelligent items? Unopposed to being used this way? #2 Is there a way, if this is possible, to make or find Ethereal weapons with ghost touch so they can hit non ethereal beings? This would be quite nice as a backup plan or a perfect guard instead of a summoned monster that goes away. Especially if I have permanent unseen servants with said items. Final thing, thanks for these links on the Factotum. I will look at these now while I wait for a reply! [/QUOTE]
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