Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
character historys
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SiderisAnon" data-source="post: 3697356" data-attributes="member: 44949"><p><strong>I Require Character Histories</strong></p><p></p><p>In my games, I require character histories. Anyone who doesn't provide one doesn't get to use their backstory to effect the game world and they don't get to just make up something on the spur of the moment to suit some adventure.</p><p></p><p>Most of the histories I get are about one page handwritten. Sometimes, I get a few pages typed. I rarely get anything longer than that. However, I would read and if possible use a longer history if it was provided. I love working with character histories. It helps me tie them into the world, helps me create plots and events that really effect the characters, and it also seems to make the world and the characters a more "solid" place for the players.</p><p></p><p>Generally, I do not allow "fallen prince" sort of things in the history. There is just too much possible trouble from such a history -- trouble for me as the DM, that is. I will characters to have fallen from lower positions, and I do make the occasional exception for really good players and/or really interesting backgrounds. </p><p></p><p></p><p>I have done something that gave the entire party that background, however. I set up a game where they start with basically no memories after leaving home. Turns out the party was about 4-5 levels higher than they are now and a powerful magic stripped those levels from them, along with all of the memories for that same time period. So, they had a history, but no one knew it. It has made for some great roleplaying.</p><p></p><p></p><p>As examples of individual histories I've allowed:</p><p>One PC actually was a lost prince. His history didn't say that, his history left it up to me. The long-lost bastard son of the deceased husband of the very powerful NPC the party had been dealing with was just too funny to pass up. (And the player roleplayed it beautifully.) </p><p></p><p>In my current game, one of the PCs is the umpteenth son of a minor baron. The family's power was mostly stripped away by a rival lord. It gains the PC no real advantage, other than having to be addressed as "Lord" in his homeland and the right to bear arms there. It gives me the potention to have any of those other siblings get into trouble and I can always bring in the rival lord when the party gets too well known.</p><p></p><p>Also in my current game, one of the pCs is technically a minor lord in another country. The thing is: He doesn't want to be. His family wants him to be. He gets the title because any spellcaster there is nobility, and he is the first ever in his family line to be magically capable. Since the character won't go to his homeland, it gains him no advantage.</p></blockquote><p></p>
[QUOTE="SiderisAnon, post: 3697356, member: 44949"] [b]I Require Character Histories[/b] In my games, I require character histories. Anyone who doesn't provide one doesn't get to use their backstory to effect the game world and they don't get to just make up something on the spur of the moment to suit some adventure. Most of the histories I get are about one page handwritten. Sometimes, I get a few pages typed. I rarely get anything longer than that. However, I would read and if possible use a longer history if it was provided. I love working with character histories. It helps me tie them into the world, helps me create plots and events that really effect the characters, and it also seems to make the world and the characters a more "solid" place for the players. Generally, I do not allow "fallen prince" sort of things in the history. There is just too much possible trouble from such a history -- trouble for me as the DM, that is. I will characters to have fallen from lower positions, and I do make the occasional exception for really good players and/or really interesting backgrounds. I have done something that gave the entire party that background, however. I set up a game where they start with basically no memories after leaving home. Turns out the party was about 4-5 levels higher than they are now and a powerful magic stripped those levels from them, along with all of the memories for that same time period. So, they had a history, but no one knew it. It has made for some great roleplaying. As examples of individual histories I've allowed: One PC actually was a lost prince. His history didn't say that, his history left it up to me. The long-lost bastard son of the deceased husband of the very powerful NPC the party had been dealing with was just too funny to pass up. (And the player roleplayed it beautifully.) In my current game, one of the PCs is the umpteenth son of a minor baron. The family's power was mostly stripped away by a rival lord. It gains the PC no real advantage, other than having to be addressed as "Lord" in his homeland and the right to bear arms there. It gives me the potention to have any of those other siblings get into trouble and I can always bring in the rival lord when the party gets too well known. Also in my current game, one of the pCs is technically a minor lord in another country. The thing is: He doesn't want to be. His family wants him to be. He gets the title because any spellcaster there is nobility, and he is the first ever in his family line to be magically capable. Since the character won't go to his homeland, it gains him no advantage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
character historys
Top