Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Character Individuality
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HammerMan" data-source="post: 8528199" data-attributes="member: 84112"><p>man... what a hill to die on. </p><p></p><p>cool... just don't come to other tables with the excuse "I know I just messed up our weekly game, but it's what my fictional sheet of paper would do."</p><p></p><p>right, I understand that but below you show a great example of "If your character is going to do his own thing...make him an NPC and make a character more in line with the table"</p><p></p><p>me too (although spliting the party is part of it). IF in real life you were with a group of people doing things that you could not bring yourself to do I am sure you would leave... your character will sooner or later (I ask for sooner at my table) do the same (again see your example below)</p><p></p><p>Okay, so in your example the rest of the party is doing something your character doesn't like (kill the stag). I assume you have discussed this like adults (god don't make me regreat that assumtion) but the group is going against what your character will do. At this point the choice is A) change your character in some compromise (Example: as long as we use all the parts of the stag it is okay and part of the cirle of life)</p><p>B) cause a disruption in the game where you wish to continue to play the character "as is" and go agains tthe party at least in the short term</p><p>c) change your character by having this character say "I wont be apart of this" leave (maybe even become an NPC antagonist for this arc and be an enemy to fight) and bring in a character that can work with the group</p><p>D) convince the others to side with you</p><p>E) I doubt there is an E but maybe some gadual change form one of the above...</p><p></p><p>in our games we do not allow the choice of B. At all. When it happens we end the session and talk out of game about options A, C and D... and the dreaded F JUST S/O with a new campaign. </p><p></p><p>well in this case it isn't a 'DM' it is a group of DMs that play togather that all are roughly on the same page... I don't know why "this isn't a good fit" seems okay to walk away from all campaigns but not "this isn't a good fit" means walk away from 1 character to make a new one?</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8528199, member: 84112"] man... what a hill to die on. cool... just don't come to other tables with the excuse "I know I just messed up our weekly game, but it's what my fictional sheet of paper would do." right, I understand that but below you show a great example of "If your character is going to do his own thing...make him an NPC and make a character more in line with the table" me too (although spliting the party is part of it). IF in real life you were with a group of people doing things that you could not bring yourself to do I am sure you would leave... your character will sooner or later (I ask for sooner at my table) do the same (again see your example below) Okay, so in your example the rest of the party is doing something your character doesn't like (kill the stag). I assume you have discussed this like adults (god don't make me regreat that assumtion) but the group is going against what your character will do. At this point the choice is A) change your character in some compromise (Example: as long as we use all the parts of the stag it is okay and part of the cirle of life) B) cause a disruption in the game where you wish to continue to play the character "as is" and go agains tthe party at least in the short term c) change your character by having this character say "I wont be apart of this" leave (maybe even become an NPC antagonist for this arc and be an enemy to fight) and bring in a character that can work with the group D) convince the others to side with you E) I doubt there is an E but maybe some gadual change form one of the above... in our games we do not allow the choice of B. At all. When it happens we end the session and talk out of game about options A, C and D... and the dreaded F JUST S/O with a new campaign. well in this case it isn't a 'DM' it is a group of DMs that play togather that all are roughly on the same page... I don't know why "this isn't a good fit" seems okay to walk away from all campaigns but not "this isn't a good fit" means walk away from 1 character to make a new one? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Character Individuality
Top