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<blockquote data-quote="Lanefan" data-source="post: 8528474" data-attributes="member: 29398"><p>Boy, this thread took off overnight. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Lots to catch up on, starting with...</p><p></p><p>Uh...OK?</p><p></p><p>I guess it comes down to what people's default assumptions are. For me, it's that I can do what I want until-unless something tells me I can't; and if something tries to tell me I can't I'll listen to the rationale and if I don't agree with it I'll as far as I can ignore what I'm being told. (this is how I view too-low speed limits on many roads)</p><p></p><p>Players in my view have a right, within the bounds of common decency, to play their characters any way they choose.</p><p></p><p>I'm saying players are entitled to the option of pursuing all sorts of different lines of roleplay. Which of those options they choose to use at any given time and-or with any given character is up to them, as long as the character is somewhat consistent with itself in what it does.</p><p></p><p>I'm the other way round - I want to leave life's banality at the door and dive into being someone who isn't banal, someone whose drama is just as larger-than-life as all the other characters, someone who lives in a world where people often ARE horrible to one another (as proven by the greatly heightened level of violence in most typical D&D settings) and who gives back as good as s/he gets.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8528474, member: 29398"] Boy, this thread took off overnight. :) Lots to catch up on, starting with... Uh...OK? I guess it comes down to what people's default assumptions are. For me, it's that I can do what I want until-unless something tells me I can't; and if something tries to tell me I can't I'll listen to the rationale and if I don't agree with it I'll as far as I can ignore what I'm being told. (this is how I view too-low speed limits on many roads) Players in my view have a right, within the bounds of common decency, to play their characters any way they choose. I'm saying players are entitled to the option of pursuing all sorts of different lines of roleplay. Which of those options they choose to use at any given time and-or with any given character is up to them, as long as the character is somewhat consistent with itself in what it does. I'm the other way round - I want to leave life's banality at the door and dive into being someone who isn't banal, someone whose drama is just as larger-than-life as all the other characters, someone who lives in a world where people often ARE horrible to one another (as proven by the greatly heightened level of violence in most typical D&D settings) and who gives back as good as s/he gets. [/QUOTE]
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