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Character kits?
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<blockquote data-quote="Connorsrpg" data-source="post: 5792441" data-attributes="member: 19265"><p>Um 4E Themes and Backgrounds?</p><p></p><p>The problem with kits were that some worked like Themes and BGs, stating what type of Fighter for eg, you were, or what you were before adventuring days.</p><p></p><p>Others were what you aspire to be and were therefore like Paragon Paths and Prestige Classes. Odd how some paladins could start as Dragon Slayers for eg.</p><p></p><p>However, I LOVED kits. I would like to see them return in concept, but as I have stated elsewhere, I would like to see this as Talent Tree-like.</p><p></p><p>Each Race & Class grants some very broad benefits (and hopefully drawbacks) and access to several Talent Trees.</p><p></p><p>Kits/Themes/BG could be added as a 3rd layer if you like for generic BGs like Peasant, Noble, Wanderer, Urban. Again, with their own TT's.</p><p></p><p>The kits that were specific roles would simply be Talent Trees. So the Slayer TT would be open to several classes and races (perhaps with restrictions on the type of enemy chosen).</p><p></p><p>And the kits that were simply PrC, well they could remain that way. They would open up other TTs, but also allow access to other ones that suit the PrC (just like they do in Saga now). So the Dragon Slayer TT would grant access to the Slayer TT, and 1-2 more to deal specifically with dragons.</p><p></p><p>Mind you, I do believe that some of these talents could be highlighted and used for templates. Egs - if players don't want the customisation of too many choices, have archetypes with the choices already made.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 5792441, member: 19265"] Um 4E Themes and Backgrounds? The problem with kits were that some worked like Themes and BGs, stating what type of Fighter for eg, you were, or what you were before adventuring days. Others were what you aspire to be and were therefore like Paragon Paths and Prestige Classes. Odd how some paladins could start as Dragon Slayers for eg. However, I LOVED kits. I would like to see them return in concept, but as I have stated elsewhere, I would like to see this as Talent Tree-like. Each Race & Class grants some very broad benefits (and hopefully drawbacks) and access to several Talent Trees. Kits/Themes/BG could be added as a 3rd layer if you like for generic BGs like Peasant, Noble, Wanderer, Urban. Again, with their own TT's. The kits that were specific roles would simply be Talent Trees. So the Slayer TT would be open to several classes and races (perhaps with restrictions on the type of enemy chosen). And the kits that were simply PrC, well they could remain that way. They would open up other TTs, but also allow access to other ones that suit the PrC (just like they do in Saga now). So the Dragon Slayer TT would grant access to the Slayer TT, and 1-2 more to deal specifically with dragons. Mind you, I do believe that some of these talents could be highlighted and used for templates. Egs - if players don't want the customisation of too many choices, have archetypes with the choices already made. [/QUOTE]
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