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General Tabletop Discussion
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Character Motivation: My Local Experiences (Warning Spoilers and possible Alignment discussion)
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<blockquote data-quote="kalani" data-source="post: 6728844" data-attributes="member: 88085"><p>Doing whatever you want doesn't make you insane - it makes you <strong>selfish</strong>. Han Solo is a poster child for CN (although he eventually transitions to CG). </p><p></p><p>The thing with Dnd Alignments is that they can either represent characters who are champions of an alignments principle, or it represents moral or ethical points of view.</p><p><strong></strong></p><p><strong>CN characters</strong> can either be selfish, or champions of pure unadulterated chaos. The latter are more likely to be insane (but even that is not a requirement). Most CN characters are just self-centered (but not evil). They are only motivated by self-interest, but still have limits. Those who believe that the "ends justify the means", or which revel in mayhem, death, and destruction are <strong>CE</strong> - not <strong>CN</strong></p><p></p><p>A <strong>CN</strong> character will break the law and will lie, steal, and cheat - but they draw the line at torture, murder, and the harm of innocents. They will only engage in such <strong>evil</strong> acts if they feel it is absolutely necessary, and will usually opt for a less-violent method of achieving their goals if given enough time. </p><p></p><p><strong>CN</strong> characters won't go out of their way to help the innocent either. Again, I refer you to <strong>Han Solo </strong>as a very good example of a CN character. You start to see Han questioning his <strong>CN</strong> alignment in <em>Empire Strikes Back</em> but you don't actually see him starting to shift to <strong>CG</strong> until <em>Return of the Jedi</em>.</p><p></p><p><strong>Champions of Chaos</strong> however are very dangerous, as their sole motivation is to spread chaos throughout the multiverse. Ultimately, such characters desire for the entire multiverse to be an endless mass of shifting chaos-stuff (aka. Limbo). Such characters must walk a very fine line however, as uncontrolled destruction and mayhem is not <strong>CN</strong> but is instead <strong>CE</strong>. Slaadi are the penultimate champions of Chaos. They believe that: <strong>Everything must remain in a state of constant change/motion</strong>. Order is anathema to such characters, and they seek to tear down structure in the universe or at the very minimum, make certain that establishments and leaders change frequently (without care for whether the change is good/bad/neutral). </p><p></p><p><strong>Kendermore</strong> (Dragonlance) is a city built on the principles of a <strong>CN oligarchy. </strong>Champions of Chaos would look favorably upon Kendermore, and its endless succession of leaders (some lasting only several hours) - and its maze of haphazard streets and unfinished buildings (their builders placing them wherever they wish, and rarely finishing the job). Those who are interested in learning more about Kendermore, I recommend reading the novel <strong><em>Kendermore</em></strong> (which goes into more detail than any of the campaign supplements).</p></blockquote><p></p>
[QUOTE="kalani, post: 6728844, member: 88085"] Doing whatever you want doesn't make you insane - it makes you [B]selfish[/B]. Han Solo is a poster child for CN (although he eventually transitions to CG). The thing with Dnd Alignments is that they can either represent characters who are champions of an alignments principle, or it represents moral or ethical points of view. [B] CN characters[/B] can either be selfish, or champions of pure unadulterated chaos. The latter are more likely to be insane (but even that is not a requirement). Most CN characters are just self-centered (but not evil). They are only motivated by self-interest, but still have limits. Those who believe that the "ends justify the means", or which revel in mayhem, death, and destruction are [B]CE[/B] - not [B]CN[/B] A [B]CN[/B] character will break the law and will lie, steal, and cheat - but they draw the line at torture, murder, and the harm of innocents. They will only engage in such [B]evil[/B] acts if they feel it is absolutely necessary, and will usually opt for a less-violent method of achieving their goals if given enough time. [B]CN[/B] characters won't go out of their way to help the innocent either. Again, I refer you to [B]Han Solo [/B]as a very good example of a CN character. You start to see Han questioning his [B]CN[/B] alignment in [I]Empire Strikes Back[/I] but you don't actually see him starting to shift to [B]CG[/B] until [I]Return of the Jedi[/I]. [B]Champions of Chaos[/B] however are very dangerous, as their sole motivation is to spread chaos throughout the multiverse. Ultimately, such characters desire for the entire multiverse to be an endless mass of shifting chaos-stuff (aka. Limbo). Such characters must walk a very fine line however, as uncontrolled destruction and mayhem is not [B]CN[/B] but is instead [B]CE[/B]. Slaadi are the penultimate champions of Chaos. They believe that: [B]Everything must remain in a state of constant change/motion[/B]. Order is anathema to such characters, and they seek to tear down structure in the universe or at the very minimum, make certain that establishments and leaders change frequently (without care for whether the change is good/bad/neutral). [B]Kendermore[/B] (Dragonlance) is a city built on the principles of a [B]CN oligarchy. [/B]Champions of Chaos would look favorably upon Kendermore, and its endless succession of leaders (some lasting only several hours) - and its maze of haphazard streets and unfinished buildings (their builders placing them wherever they wish, and rarely finishing the job). Those who are interested in learning more about Kendermore, I recommend reading the novel [B][I]Kendermore[/I][/B] (which goes into more detail than any of the campaign supplements). [/QUOTE]
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