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General Tabletop Discussion
Character Builds & Optimization
Character Optimization - Brawler Style Fighter (Level 16)
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<blockquote data-quote="JiggleFloyd" data-source="post: 5344913" data-attributes="member: 85403"><p>I don't have any books so I can't check out that race until the next CB/Compendium update. I will check it out right away though. I also have no idea how essentials works so I'll have to play around with it.</p><p></p><p>Yeah 40 is nuts but the sad thing is most enemies are like 2-3 levels above you on average so with a move action they usually have a 25-30% chance to beat that fortitude, escape the grab, and make my standard action grab useless. </p><p></p><p>It's sad that a move action can so easily defeat an optimized brawler's standard action grab...That's why I think more brawler attacks need to allow standard grabs (not temporary ones) or a class feature or feat that gives a penalty to enemies escape attempts...or just make the standard grab a move or minor action instead of a standard action.</p></blockquote><p></p>
[QUOTE="JiggleFloyd, post: 5344913, member: 85403"] I don't have any books so I can't check out that race until the next CB/Compendium update. I will check it out right away though. I also have no idea how essentials works so I'll have to play around with it. Yeah 40 is nuts but the sad thing is most enemies are like 2-3 levels above you on average so with a move action they usually have a 25-30% chance to beat that fortitude, escape the grab, and make my standard action grab useless. It's sad that a move action can so easily defeat an optimized brawler's standard action grab...That's why I think more brawler attacks need to allow standard grabs (not temporary ones) or a class feature or feat that gives a penalty to enemies escape attempts...or just make the standard grab a move or minor action instead of a standard action. [/QUOTE]
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Character Optimization - Brawler Style Fighter (Level 16)
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