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General Tabletop Discussion
Character Builds & Optimization
Character Optimization - Warlord
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<blockquote data-quote="JiggleFloyd" data-source="post: 5313156" data-attributes="member: 85403"><p>Greetings,</p><p></p><p>I created a Level 14 human Warlord and would like constructive feedback concerning it. I'm looking for useful feats I may have missed, items that could help my build, or other power suggestions among anything else you think may improve this character. A few things to keep in mind before critique and suggestions.</p><p></p><p>* This is an Int based warlord who specializes in providing melee basic attacks to strikers (in my party's case a Barbarian). Current Int modifier provides himself and allies +7 to initiative, +7 to dmg from Commander's Strike, great knowledge skills, and of course a solid reflex and AC defense.</p><p>* He will prefer to be in melee combat in order to get the most out of his attack powers and to flank with his allies. This is why his defenses need to be solid.</p><p>* His secondary purpose is to provide healing and saving throws to his allies.</p><p></p><p>"The General", level 14</p><p>Human, Warlord, Battle Captain</p><p>Build: Bravura Warlord</p><p>Warlord: Combat Leader</p><p>Commanding Presence: Bravura Presence</p><p>Background: Traveling Missionary (Traveling Missionary Benefit)</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 9, Con 16, Dex 11, Int 24, Wis 11, Cha 15.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 8, Con 13, Dex 10, Int 18, Wis 10, Cha 13.</p><p></p><p></p><p>AC: 31 Fort: 27 Reflex: 30 Will: 26</p><p>HP: 103 Surges: 10 Surge Value: 25</p><p></p><p>TRAINED SKILLS</p><p>Athletics +10, Intimidate +14, Diplomacy +14, Religion +21, History +19, Arcana +19</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +9, Bluff +12, Dungeoneering +10, Endurance +12, Heal +10, Insight +10, Nature +10, Perception +10, Stealth +9, Streetwise +12, Thievery +9</p><p></p><p>FEATS</p><p>Bardic Ritualist: Ritual Caster</p><p>Human: Lend Might</p><p>Level 1: Lend Strength</p><p>Level 2: Ninth Legion Student</p><p>Level 4: Bardic Ritualist</p><p>Level 6: Bard of All Trades</p><p>Level 8: Stubborn Survivor</p><p>Level 10: Toughness</p><p>Level 11: Combat Commander</p><p>Level 12: Fight On</p><p>Level 14: Saving Inspiration</p><p></p><p>POWERS</p><p>Bonus At-Will Power: Brash Assault</p><p>Warlord at-will 1: Commander's Strike</p><p>Warlord at-will 1: Direct the Strike</p><p>Warlord encounter 1: Overwhelming Force Trap</p><p>Warlord daily 1: Destructive Surprise</p><p>Warlord utility 2: Shake It Off</p><p>Warlord encounter 3: Powerful Warning</p><p>Warlord daily 5: Scent of Victory</p><p>Warlord utility 6: Reorient the Axis</p><p>Warlord encounter 7: Friendly Fire</p><p>Warlord daily 9: Warlord's Recovery</p><p>Warlord utility 10: Rallying Deflection</p><p>Warlord encounter 13: Blade Burst Trap (replaces Overwhelming Force Trap)</p><p></p><p>ITEMS</p><p>Golden Crown of Battle Command (paragon tier), Mantle of the Golden General +3, Fireheart Tattoo (heroic tier), Diamond Cincture (heroic tier), Barkskin Earthhide Armor +3, Boots of Quickness (heroic tier), Bracers of Mental Might (heroic tier), Light Shield, Gloves of Grace (heroic tier), War Pick of Shared Wrath +2</p></blockquote><p></p>
[QUOTE="JiggleFloyd, post: 5313156, member: 85403"] Greetings, I created a Level 14 human Warlord and would like constructive feedback concerning it. I'm looking for useful feats I may have missed, items that could help my build, or other power suggestions among anything else you think may improve this character. A few things to keep in mind before critique and suggestions. * This is an Int based warlord who specializes in providing melee basic attacks to strikers (in my party's case a Barbarian). Current Int modifier provides himself and allies +7 to initiative, +7 to dmg from Commander's Strike, great knowledge skills, and of course a solid reflex and AC defense. * He will prefer to be in melee combat in order to get the most out of his attack powers and to flank with his allies. This is why his defenses need to be solid. * His secondary purpose is to provide healing and saving throws to his allies. "The General", level 14 Human, Warlord, Battle Captain Build: Bravura Warlord Warlord: Combat Leader Commanding Presence: Bravura Presence Background: Traveling Missionary (Traveling Missionary Benefit) FINAL ABILITY SCORES Str 9, Con 16, Dex 11, Int 24, Wis 11, Cha 15. STARTING ABILITY SCORES Str 8, Con 13, Dex 10, Int 18, Wis 10, Cha 13. AC: 31 Fort: 27 Reflex: 30 Will: 26 HP: 103 Surges: 10 Surge Value: 25 TRAINED SKILLS Athletics +10, Intimidate +14, Diplomacy +14, Religion +21, History +19, Arcana +19 UNTRAINED SKILLS Acrobatics +9, Bluff +12, Dungeoneering +10, Endurance +12, Heal +10, Insight +10, Nature +10, Perception +10, Stealth +9, Streetwise +12, Thievery +9 FEATS Bardic Ritualist: Ritual Caster Human: Lend Might Level 1: Lend Strength Level 2: Ninth Legion Student Level 4: Bardic Ritualist Level 6: Bard of All Trades Level 8: Stubborn Survivor Level 10: Toughness Level 11: Combat Commander Level 12: Fight On Level 14: Saving Inspiration POWERS Bonus At-Will Power: Brash Assault Warlord at-will 1: Commander's Strike Warlord at-will 1: Direct the Strike Warlord encounter 1: Overwhelming Force Trap Warlord daily 1: Destructive Surprise Warlord utility 2: Shake It Off Warlord encounter 3: Powerful Warning Warlord daily 5: Scent of Victory Warlord utility 6: Reorient the Axis Warlord encounter 7: Friendly Fire Warlord daily 9: Warlord's Recovery Warlord utility 10: Rallying Deflection Warlord encounter 13: Blade Burst Trap (replaces Overwhelming Force Trap) ITEMS Golden Crown of Battle Command (paragon tier), Mantle of the Golden General +3, Fireheart Tattoo (heroic tier), Diamond Cincture (heroic tier), Barkskin Earthhide Armor +3, Boots of Quickness (heroic tier), Bracers of Mental Might (heroic tier), Light Shield, Gloves of Grace (heroic tier), War Pick of Shared Wrath +2 [/QUOTE]
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