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<blockquote data-quote="Sword of Spirit" data-source="post: 6678403" data-attributes="member: 6677017"><p>I allow both, but I prefer players go light on the multiclassing and avoid trying to get feat combos. So far, my players haven't needed any encouragement to stick with that.</p><p></p><p>Of the 16 PCs that have been created since we've had the PHB, only one of them multiclassed, and it was concept driven and didn't add power. People are choosing feats regularly, but ability scores are getting chosen also, so it's working alright there.</p><p></p><p>Once they introduce rules for gestalt/hybrid multiclassing, I'm going to encourage that over standard multiclassing whenever it would make sense, because I love that style of multiclassing, and the current 3e style just doesn't do the same thing.</p><p></p><p>One of my game assumptions is that a class is a significant field of study, like an academic major or degree program, not just a selection of abilities you stick together to create another character concept. So I'd require role-playing justification and some downtime if someone wants to pick up what is essentially another bachelor's degree (for 1st level) in my game.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 6678403, member: 6677017"] I allow both, but I prefer players go light on the multiclassing and avoid trying to get feat combos. So far, my players haven't needed any encouragement to stick with that. Of the 16 PCs that have been created since we've had the PHB, only one of them multiclassed, and it was concept driven and didn't add power. People are choosing feats regularly, but ability scores are getting chosen also, so it's working alright there. Once they introduce rules for gestalt/hybrid multiclassing, I'm going to encourage that over standard multiclassing whenever it would make sense, because I love that style of multiclassing, and the current 3e style just doesn't do the same thing. One of my game assumptions is that a class is a significant field of study, like an academic major or degree program, not just a selection of abilities you stick together to create another character concept. So I'd require role-playing justification and some downtime if someone wants to pick up what is essentially another bachelor's degree (for 1st level) in my game. [/QUOTE]
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