Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Character Options
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheWriterFantastic™" data-source="post: 6679093" data-attributes="member: 88534"><p>I think most are missing the most obvious point:</p><p> </p><p>Firstly, in AD&D (1e), multiclassed casters capped around 11th, or lower, in their caster class. Single classed demi-humans could surpass the limit by 2 levels. </p><p>Secondly, they advanced at double, or triple, the rate of single classed characters. These rules were set specifically to balance them against single classed PCs. </p><p></p><p>In comparison, 5e multiclass characters, if advancing each class alternately with level, would advance half as quickly in each class as a single class PC, capping out at 10th level in each class, but depending on the paired class/subclass, the caster level might be higher -- 5e PCs are typically more powerful in comparison by this measure, if comparing core rules between editions. 3.5 was the first to attempt an "even split" to afford close to full caster progression with every level in addition to the alternating classes functions, but was bending the rules through prestige classing (and people still complained then). </p><p></p><p>The only time in 1e where you ended up with characters hitting 12+ in multiple classes was typically through human dual-classing, and this isn't a true representation of what you seem to be arguing for -- in order for the human to continue to progress in the new class, it cannot utilize any of the previous classes features, short of Hp, and possibly saves/attack bonuses (but I'm shaky on that, it's been a few years since I even looked at those rules). </p><p></p><p>5e seems to at least be a balanced step in improving upon what's come before, to an extent.</p></blockquote><p></p>
[QUOTE="TheWriterFantastic™, post: 6679093, member: 88534"] I think most are missing the most obvious point: Firstly, in AD&D (1e), multiclassed casters capped around 11th, or lower, in their caster class. Single classed demi-humans could surpass the limit by 2 levels. Secondly, they advanced at double, or triple, the rate of single classed characters. These rules were set specifically to balance them against single classed PCs. In comparison, 5e multiclass characters, if advancing each class alternately with level, would advance half as quickly in each class as a single class PC, capping out at 10th level in each class, but depending on the paired class/subclass, the caster level might be higher -- 5e PCs are typically more powerful in comparison by this measure, if comparing core rules between editions. 3.5 was the first to attempt an "even split" to afford close to full caster progression with every level in addition to the alternating classes functions, but was bending the rules through prestige classing (and people still complained then). The only time in 1e where you ended up with characters hitting 12+ in multiple classes was typically through human dual-classing, and this isn't a true representation of what you seem to be arguing for -- in order for the human to continue to progress in the new class, it cannot utilize any of the previous classes features, short of Hp, and possibly saves/attack bonuses (but I'm shaky on that, it's been a few years since I even looked at those rules). 5e seems to at least be a balanced step in improving upon what's come before, to an extent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Character Options
Top