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<blockquote data-quote="GMforPowergamers" data-source="post: 6421911" data-attributes="member: 67338"><p>I disagree somepeople took PART OF WHAT WAS ALWAYS IN RPGS and made story telling games from that part... </p><p></p><p></p><p></p><p></p><p></p><p> yes, and since one came first (rpg) those elements where then inspired by...</p><p></p><p> Some</p><p>I've never heard it and it seems (I may be wrong) to be boarder line insulting. (What I mean is it seems like a one true way ism, saying well X is Traditional and Y is deviant)</p><p></p><p> </p><p>I say that, John who graduated college the year before I was born, who was playing RPGs in said year already, tells me many stories of "old school traditional gameing" where Players do a lot of "story telling"</p><p></p><p>let me share one with you I just talked to him about over the phone... 197X He and his then girlfriend and 2 of there friends where playing D&D... and I mean D&D where his class was elf... Another player wanted to become a Knight and one weekend showed up with an entire set of family heraldry and 3 family lines (three of his 4 grandparents where knights before him) that had time lines including having slayed special beasts... that night at the game when they ran into this big half orc half ape (I can not imagine how that happened) he mid stride decided that his great grandfather had history with this orc clan... and the DM just ran with it... he says that happened all the time. </p><p></p><p>Infact John claims the reverse of you that D&D LOST storytelling elements as the edition counter went up (not counting 4th that he hated for other reasons)</p><p></p><p></p><p></p><p>I think a word like trad that sounds like traditional is a little miss leading and insulting</p><p></p><p></p><p>s back in the day and in some ways of running RPGs that are newer but, ahem, "trad" one would leave that stuff up to the gods of randomness.</p></blockquote><p>and again I know of no one over the years that ever considered that "tad" it is just using dice... I mean this word you made up (or someone else did) seems to vary in meaning a lot... it's GM control, it's Dice roll for decision...</p><p></p><p></p><p></p><p> could you atleast agree that your not the only person with 'earliest days' experience, and some other people that have said experience remember things quite differently....</p><p>[/QUOTE]</p>
[QUOTE="GMforPowergamers, post: 6421911, member: 67338"] I disagree somepeople took PART OF WHAT WAS ALWAYS IN RPGS and made story telling games from that part... yes, and since one came first (rpg) those elements where then inspired by... Some I've never heard it and it seems (I may be wrong) to be boarder line insulting. (What I mean is it seems like a one true way ism, saying well X is Traditional and Y is deviant) I say that, John who graduated college the year before I was born, who was playing RPGs in said year already, tells me many stories of "old school traditional gameing" where Players do a lot of "story telling" let me share one with you I just talked to him about over the phone... 197X He and his then girlfriend and 2 of there friends where playing D&D... and I mean D&D where his class was elf... Another player wanted to become a Knight and one weekend showed up with an entire set of family heraldry and 3 family lines (three of his 4 grandparents where knights before him) that had time lines including having slayed special beasts... that night at the game when they ran into this big half orc half ape (I can not imagine how that happened) he mid stride decided that his great grandfather had history with this orc clan... and the DM just ran with it... he says that happened all the time. Infact John claims the reverse of you that D&D LOST storytelling elements as the edition counter went up (not counting 4th that he hated for other reasons) I think a word like trad that sounds like traditional is a little miss leading and insulting s back in the day and in some ways of running RPGs that are newer but, ahem, "trad" one would leave that stuff up to the gods of randomness.[/QUOTE] and again I know of no one over the years that ever considered that "tad" it is just using dice... I mean this word you made up (or someone else did) seems to vary in meaning a lot... it's GM control, it's Dice roll for decision... could you atleast agree that your not the only person with 'earliest days' experience, and some other people that have said experience remember things quite differently.... [/QUOTE]
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