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General Tabletop Discussion
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Character play vs Player play
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<blockquote data-quote="Hussar" data-source="post: 6422401" data-attributes="member: 22779"><p>I did edit the post your replied to, so there is a bit more meat there. But, I'm thinking that this is a pretty fruitless discussion. You refuse to accept any evidence to the contrary of your point, so, I'm pretty sure we're done here. I'm certainly not going to convince you of anything and I could continue citing examples until the cows come home and you'll just keep moving the goal posts.</p><p></p><p></p><p></p><p>No one is claiming that these games were run as story telling games. Good grief, is that what you're arguing against? What we're telling you is that trad games had story telling elements right from the get go and story telling games grew out of those roots. You have repeatedly claimed that there are no story telling elements in trad RPG's. That's a very contentious point to take because there is a fair body of evidence that says that there actually were quite a few story telling elements in early RPG's. That you personally didn't use them doesn't mean that they didn't exist.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6422401, member: 22779"] I did edit the post your replied to, so there is a bit more meat there. But, I'm thinking that this is a pretty fruitless discussion. You refuse to accept any evidence to the contrary of your point, so, I'm pretty sure we're done here. I'm certainly not going to convince you of anything and I could continue citing examples until the cows come home and you'll just keep moving the goal posts. No one is claiming that these games were run as story telling games. Good grief, is that what you're arguing against? What we're telling you is that trad games had story telling elements right from the get go and story telling games grew out of those roots. You have repeatedly claimed that there are no story telling elements in trad RPG's. That's a very contentious point to take because there is a fair body of evidence that says that there actually were quite a few story telling elements in early RPG's. That you personally didn't use them doesn't mean that they didn't exist. [/QUOTE]
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