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Character play vs Player play
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<blockquote data-quote="Mark CMG" data-source="post: 6422417" data-attributes="member: 10479"><p>Oh, indeed. My apologies. If the GM is asked if the parents might live in that town, then by all means it is up to the GM to say one way or another, if the character possesses that knowledge. This can be done by randomizing it or based on the above mentioned restrictions, i.e. it can be done by GM fiat if it simply makes sense for the setting (maybe the only place in the setting where they *can* exist), or the GM might respond in the negative because he has already established where the NPC parents are within the setting. My apologies, again, for misreading you as it is true that in an RPG the players can always ask if their character has some particular setting knowledge or ask the details of the setting that is within the perception of their character.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 6422417, member: 10479"] Oh, indeed. My apologies. If the GM is asked if the parents might live in that town, then by all means it is up to the GM to say one way or another, if the character possesses that knowledge. This can be done by randomizing it or based on the above mentioned restrictions, i.e. it can be done by GM fiat if it simply makes sense for the setting (maybe the only place in the setting where they *can* exist), or the GM might respond in the negative because he has already established where the NPC parents are within the setting. My apologies, again, for misreading you as it is true that in an RPG the players can always ask if their character has some particular setting knowledge or ask the details of the setting that is within the perception of their character. [/QUOTE]
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