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General Tabletop Discussion
*Dungeons & Dragons
Character play vs Player play
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<blockquote data-quote="Hussar" data-source="post: 6425919" data-attributes="member: 22779"><p>This can be really problematic. The player doesn't understand why something doesn't work when, by rights, it should work. And, often the first reaction is to presume that the DM is screwing them over and it's a bad reaction. But, it does happen. </p><p></p><p>I think, as an armchair quarterback, the first reaction from the DM should be to call for Insight (or whatever kinds of checks your system uses) checks to notice things. Even if the check fails, you've now planted the idea in the player's head's that something might be going on here that they should look into, rather than assuming bad faith on the part of the DM. Waiting for the obviously frustrated player to come to that option is probably a bad idea, since the player's already pissed off, he's not thinking about other possibilities. </p><p></p><p>Is it the best solution? Perhaps not. But, trying to work around the pissed off player probably won't work either, so, instead of holding onto the secret, and further frustrating the player, sometimes it might be better to just cave and move on. Show the player why he's being unreasonable this time, and hopefully it won't happen again.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6425919, member: 22779"] This can be really problematic. The player doesn't understand why something doesn't work when, by rights, it should work. And, often the first reaction is to presume that the DM is screwing them over and it's a bad reaction. But, it does happen. I think, as an armchair quarterback, the first reaction from the DM should be to call for Insight (or whatever kinds of checks your system uses) checks to notice things. Even if the check fails, you've now planted the idea in the player's head's that something might be going on here that they should look into, rather than assuming bad faith on the part of the DM. Waiting for the obviously frustrated player to come to that option is probably a bad idea, since the player's already pissed off, he's not thinking about other possibilities. Is it the best solution? Perhaps not. But, trying to work around the pissed off player probably won't work either, so, instead of holding onto the secret, and further frustrating the player, sometimes it might be better to just cave and move on. Show the player why he's being unreasonable this time, and hopefully it won't happen again. [/QUOTE]
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