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Character play vs Player play
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<blockquote data-quote="Hussar" data-source="post: 6434853" data-attributes="member: 22779"><p>Hang on. The paladin is creating the mount? Really? You might want to check your facts there. If the paladin is creating the mount, then how come he has to go fight someone for it? </p><p></p><p>Sorry, no. The paladin can call the mount, he doesn't get to create it.</p><p></p><p>But, you're still missing the point here. All of this, every single element of it, is 100% at the behest <u>of the player</u>. Does the paladin get to decide that he's worthy of the mount today and not yesterday? How did he determine that? Before, I was told that a god was sending me visions of where my mount is, now, I'm fabricating the mount all on my own? Are you telling me that paladins can create living beings? That's a pretty serious miracle right there. </p><p></p><p>Unless, somehow, the paladin is aware of thingsl like "level" and "experience points" then there's absolutely no way he would know when he could summon the mount.</p><p></p><p>Let's look at what's actually happening here:</p><p></p><p>1. The character gains enough xp to make 4th level. </p><p>2. At a point in time of the player's choosing, the player tells the DM that he wants his mount now.</p><p>3. The DM is then obligated to create a quest (ie adventure) specifically tailored for the paladin PC, with challenges that are level appropriate (meaning that if I wait levels before calling my mount, for some reason, the challenge will be significantly different than if I do it right away).</p><p>4. The DM is also obligated to give a specific reward to the character (ie the horse). </p><p></p><p>In what way is this not player authorship? The only thing the player hasn't done here is write the quest. He initiates the quest, dictates the rough location, time, and reward of the quest. Not the character, the player decides all of this. This is pretty clearly player authorship. What do you think player authorship actually means?</p></blockquote><p></p>
[QUOTE="Hussar, post: 6434853, member: 22779"] Hang on. The paladin is creating the mount? Really? You might want to check your facts there. If the paladin is creating the mount, then how come he has to go fight someone for it? Sorry, no. The paladin can call the mount, he doesn't get to create it. But, you're still missing the point here. All of this, every single element of it, is 100% at the behest [u]of the player[/u]. Does the paladin get to decide that he's worthy of the mount today and not yesterday? How did he determine that? Before, I was told that a god was sending me visions of where my mount is, now, I'm fabricating the mount all on my own? Are you telling me that paladins can create living beings? That's a pretty serious miracle right there. Unless, somehow, the paladin is aware of thingsl like "level" and "experience points" then there's absolutely no way he would know when he could summon the mount. Let's look at what's actually happening here: 1. The character gains enough xp to make 4th level. 2. At a point in time of the player's choosing, the player tells the DM that he wants his mount now. 3. The DM is then obligated to create a quest (ie adventure) specifically tailored for the paladin PC, with challenges that are level appropriate (meaning that if I wait levels before calling my mount, for some reason, the challenge will be significantly different than if I do it right away). 4. The DM is also obligated to give a specific reward to the character (ie the horse). In what way is this not player authorship? The only thing the player hasn't done here is write the quest. He initiates the quest, dictates the rough location, time, and reward of the quest. Not the character, the player decides all of this. This is pretty clearly player authorship. What do you think player authorship actually means? [/QUOTE]
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