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Character play vs Player play
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<blockquote data-quote="pemerton" data-source="post: 6438085" data-attributes="member: 42582"><p>This is not a very felicitous description.</p><p></p><p>It makes sense to say that now, in the real world, we can't "see" the colour of the t-shirt I was wearing a week ago. Nevertheless, it had some colour.</p><p></p><p>But when it comes to an imaginary world, the problem isn't that we can't see something that nevertheless existed. The issue is that we haven't <em>written it yet</em>. This is what I was praising The Forge for, upthread - for recognising that fictional material has to be written by someone. It has no indpendent existence - that what it means to say that it is fictional, that it is imaginary.</p><p></p><p>Most likely because the GM didn't think of them. In Gygax's DMG, the Sword of the Planes is not on the random treasure table. But in the revised charts in Unearthed Arcana, it is there. Why? Because Gygax made it up sometime between 1979 and 1985.</p><p></p><p>A GM who introduces a Sword of the Planes into his/her campaign, post Unearthed Arcana, isn't making any profound declaration about "differences of infrastructure or feasibility" within the gameworld. S/he is just coming up with something new that hadn't been thought of before.</p><p></p><p>chart for a reason. They are literally not possible options, (or they fall below the resolution detail of the chart).</p><p></p><p>I can tell you that the number of GMs who had every monster in their gameworld written up from the get-go, so that no new geography or history had to be invented in the course of play, is utterly infintesimal as a proportion of the whole. (Even in 2nd ed AD&D.)</p><p></p><p>And I have to reiterate - this is not about whether or not the lich exists in the gameworld. Of course it does - it isn't spontaneously created at the point the PCs encounter it. This is about <em>when that fiction is authored.</em> That fiction is authored by the GM at the point when it is, or might be, needed.</p><p></p><p>The two most famous books teaching GMing - Gygax's DMG and Moldvay Basic - both expressly advise playing the game the way I have described - I quoted Gygax upthread. But for reasons that escape me, you are characterising as a departure from the norms of D&D and of RPGing.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6438085, member: 42582"] This is not a very felicitous description. It makes sense to say that now, in the real world, we can't "see" the colour of the t-shirt I was wearing a week ago. Nevertheless, it had some colour. But when it comes to an imaginary world, the problem isn't that we can't see something that nevertheless existed. The issue is that we haven't [I]written it yet[/I]. This is what I was praising The Forge for, upthread - for recognising that fictional material has to be written by someone. It has no indpendent existence - that what it means to say that it is fictional, that it is imaginary. Most likely because the GM didn't think of them. In Gygax's DMG, the Sword of the Planes is not on the random treasure table. But in the revised charts in Unearthed Arcana, it is there. Why? Because Gygax made it up sometime between 1979 and 1985. A GM who introduces a Sword of the Planes into his/her campaign, post Unearthed Arcana, isn't making any profound declaration about "differences of infrastructure or feasibility" within the gameworld. S/he is just coming up with something new that hadn't been thought of before. chart for a reason. They are literally not possible options, (or they fall below the resolution detail of the chart). I can tell you that the number of GMs who had every monster in their gameworld written up from the get-go, so that no new geography or history had to be invented in the course of play, is utterly infintesimal as a proportion of the whole. (Even in 2nd ed AD&D.) And I have to reiterate - this is not about whether or not the lich exists in the gameworld. Of course it does - it isn't spontaneously created at the point the PCs encounter it. This is about [I]when that fiction is authored.[/i] That fiction is authored by the GM at the point when it is, or might be, needed. The two most famous books teaching GMing - Gygax's DMG and Moldvay Basic - both expressly advise playing the game the way I have described - I quoted Gygax upthread. But for reasons that escape me, you are characterising as a departure from the norms of D&D and of RPGing. [/QUOTE]
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