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<blockquote data-quote="The Crimson Binome" data-source="post: 6439944" data-attributes="member: 6775031"><p>In-game, the D&D character knows about spell slots, but the Fate character doesn't know about Fate points. It is a substantive in-game difference that the D&D character knows about spell slots, and can plan around them.</p><p></p><p>In-game, Fighters are known for their physical resilience where Thieves are not. This is all in-game stuff. When the characters discuss who to send ahead to brave the poison-gas room, it makes sense in-game to suggest that the Fighter has a better chance of surviving it. Of course, if you have a human Fighter against a dwarf Thief, then it might get fuzzy (just as the math will also get fuzzy, and we can't tell who has a better chance unless we know more details).</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6439944, member: 6775031"] In-game, the D&D character knows about spell slots, but the Fate character doesn't know about Fate points. It is a substantive in-game difference that the D&D character knows about spell slots, and can plan around them. In-game, Fighters are known for their physical resilience where Thieves are not. This is all in-game stuff. When the characters discuss who to send ahead to brave the poison-gas room, it makes sense in-game to suggest that the Fighter has a better chance of surviving it. Of course, if you have a human Fighter against a dwarf Thief, then it might get fuzzy (just as the math will also get fuzzy, and we can't tell who has a better chance unless we know more details). [/QUOTE]
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