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Character play vs Player play
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<blockquote data-quote="The Crimson Binome" data-source="post: 6440195" data-attributes="member: 6775031"><p>Characters know roughly how tough they are, even if they don't refer to class and level. They don't know specific game terms, such as "class" names and "level", but they would know about the in-game truths which those game mechanics represent. Things like Fortitude/Con save, Hit Points, skill bonus... they all have very specific meanings within the game world, and someone within the game world can observe those facts of which these numbers are merely abstractions.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6440195, member: 6775031"] Characters know roughly how tough they are, even if they don't refer to class and level. They don't know specific game terms, such as "class" names and "level", but they would know about the in-game truths which those game mechanics represent. Things like Fortitude/Con save, Hit Points, skill bonus... they all have very specific meanings within the game world, and someone within the game world can observe those facts of which these numbers are merely abstractions. [/QUOTE]
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Character play vs Player play
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