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<blockquote data-quote="Lanefan" data-source="post: 6445489" data-attributes="member: 29398"><p>Quite right, but outside my experience due to the fact that in well over 30 years of doing this I have yet to meet a DM who kept that rule in the game, myself included. (but see below) Ah, but does 4e give experience for *avoiding* skill challenges?</p><p></p><p>The Quest Awards stuff must have come in later 4e, I have the first go-round of 4e books and while such things are mentioned, I don't recall them being front-and-centre highlighted. And in the 4e adventures I have, it seems the later they were written the more reference there is to Quest Awards and suchlike.</p><p></p><p>But, perhaps amusingly, when our crew did away with xp-for-gp in 1e we replaced it to a small extent with what we call "Dungeon Bonus", a lump-sum batch of xp given out on the completion of a mission and-or end of an adventure. Quite similar to Quest Awards, in fact, with the notable exception that they only ever occur at the end of an adventure, never partway through. The dungeon bonus is worth wa-ay less than the xp-for-gp would have been, however, and that's quite intentional to slow the advancement down.</p><p></p><p>Lan-"there are few if any things better at diplomacy than a +4 longsword"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6445489, member: 29398"] Quite right, but outside my experience due to the fact that in well over 30 years of doing this I have yet to meet a DM who kept that rule in the game, myself included. (but see below) Ah, but does 4e give experience for *avoiding* skill challenges? The Quest Awards stuff must have come in later 4e, I have the first go-round of 4e books and while such things are mentioned, I don't recall them being front-and-centre highlighted. And in the 4e adventures I have, it seems the later they were written the more reference there is to Quest Awards and suchlike. But, perhaps amusingly, when our crew did away with xp-for-gp in 1e we replaced it to a small extent with what we call "Dungeon Bonus", a lump-sum batch of xp given out on the completion of a mission and-or end of an adventure. Quite similar to Quest Awards, in fact, with the notable exception that they only ever occur at the end of an adventure, never partway through. The dungeon bonus is worth wa-ay less than the xp-for-gp would have been, however, and that's quite intentional to slow the advancement down. Lan-"there are few if any things better at diplomacy than a +4 longsword"-efan [/QUOTE]
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