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Character play vs Player play
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<blockquote data-quote="Hussar" data-source="post: 6445717" data-attributes="member: 22779"><p>That might be true for you but it certainly isn't for me. As a DM, I'm pretty clear at the outset what the campaign will consist of. If the players came to the table, expecting an urban campaign where they will be dealing with urban threats and concepts and I blow up the city on the first day and send them into a post-apocalyptic game, I'd call that a bait and switch. Likely I'd bow out of that campaign to be honest. It's not something I want to play. I want to play in a campaign where everyone is bought into the campaign before the campaign starts.</p><p></p><p>Again, maybe it's just my experience where most of the groups I've played in feature multiple DM's. If you don't have that initial buy in, odds are the campaign will fizzle very quickly and someone else will step up to take over. </p><p></p><p>As a DM, I won't do that and as a player, I'm not interested in a game like that. I'm very willing to sit down for hundreds of hours playing a given campaign. But, if you're going to force me in blind I'm certainly not going to give it a moments thought dropping the campaign. Why would I? I have zero buy in for a campaign like this.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6445717, member: 22779"] That might be true for you but it certainly isn't for me. As a DM, I'm pretty clear at the outset what the campaign will consist of. If the players came to the table, expecting an urban campaign where they will be dealing with urban threats and concepts and I blow up the city on the first day and send them into a post-apocalyptic game, I'd call that a bait and switch. Likely I'd bow out of that campaign to be honest. It's not something I want to play. I want to play in a campaign where everyone is bought into the campaign before the campaign starts. Again, maybe it's just my experience where most of the groups I've played in feature multiple DM's. If you don't have that initial buy in, odds are the campaign will fizzle very quickly and someone else will step up to take over. As a DM, I won't do that and as a player, I'm not interested in a game like that. I'm very willing to sit down for hundreds of hours playing a given campaign. But, if you're going to force me in blind I'm certainly not going to give it a moments thought dropping the campaign. Why would I? I have zero buy in for a campaign like this. [/QUOTE]
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