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Character play vs Player play
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<blockquote data-quote="D'karr" data-source="post: 6446312" data-attributes="member: 336"><p>Though I agree that in a regular campaign the particular technique would be rather appaling and incredibly boring, if I recall correctly the particular video, I'm willing to give it a pass in that particular instance for one main reason. In the case of that particular video (slavelords?) there are some limitations to the "gameworld". The D&D team are specifically demoing the slavelords published adventure. In the particular case the DM is trying to limit the focus of the players to the specific quest they are being given. Possibly because of limited time, similar to playing in an adventure in any of the "Living Campaigns."</p><p></p><p>The players, out of necessity due to scenario limitations, take the quest and hooks simply because if they don't there would be no adventure. It is an artificiality that unfortunately there is no way of getting around with that kind of scenario restrictions. It is assumed that the PCs already have buy-in into the particular scenario simply by showing up.</p><p></p><p>In a regular campaign that type of scenario would drive me crazy, but in this case I can forgive the horrendousness of the situation.</p><p></p><p>[sblock]</p><p>BTW, I converted the original slavelords adventure for play with my 4e group. In our regular campaign the adventure started with a setup months before the PCs even discovered the slavelords were involved. I used one of the PC's background to put a major twist. Markessa was his sister and the PC was placed in a "Darth Vader, Luke Skywalker" situation with Markessa offering that they could rule the slavelords together as brother and sister. It was quite entertaining, and all the PCs hate that slavelord with particular glee, which has led to many adventures since then with Markessa as a recurring villain.[/sblock]</p><p></p><p>In my case it was almost painful to watch those guys playing. More because the gameplay was rather boring. Even the OOC side banter was not very entertaining. I guess I had gotten used to the PA guys which are actually pretty funny even if the game might be average.</p></blockquote><p></p>
[QUOTE="D'karr, post: 6446312, member: 336"] Though I agree that in a regular campaign the particular technique would be rather appaling and incredibly boring, if I recall correctly the particular video, I'm willing to give it a pass in that particular instance for one main reason. In the case of that particular video (slavelords?) there are some limitations to the "gameworld". The D&D team are specifically demoing the slavelords published adventure. In the particular case the DM is trying to limit the focus of the players to the specific quest they are being given. Possibly because of limited time, similar to playing in an adventure in any of the "Living Campaigns." The players, out of necessity due to scenario limitations, take the quest and hooks simply because if they don't there would be no adventure. It is an artificiality that unfortunately there is no way of getting around with that kind of scenario restrictions. It is assumed that the PCs already have buy-in into the particular scenario simply by showing up. In a regular campaign that type of scenario would drive me crazy, but in this case I can forgive the horrendousness of the situation. [sblock] BTW, I converted the original slavelords adventure for play with my 4e group. In our regular campaign the adventure started with a setup months before the PCs even discovered the slavelords were involved. I used one of the PC's background to put a major twist. Markessa was his sister and the PC was placed in a "Darth Vader, Luke Skywalker" situation with Markessa offering that they could rule the slavelords together as brother and sister. It was quite entertaining, and all the PCs hate that slavelord with particular glee, which has led to many adventures since then with Markessa as a recurring villain.[/sblock] In my case it was almost painful to watch those guys playing. More because the gameplay was rather boring. Even the OOC side banter was not very entertaining. I guess I had gotten used to the PA guys which are actually pretty funny even if the game might be average. [/QUOTE]
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