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General Tabletop Discussion
*Dungeons & Dragons
Character play vs Player play
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<blockquote data-quote="Zak S" data-source="post: 6610921" data-attributes="member: 90370"><p>2 questions should sort this out:</p><p></p><p>1. After you announced that the players had no new ideas after racking their brains for hours and then went on to do something else, if the players went "Ok, wait, rewind, I want to go back and check under the floorboards, would you let them?"</p><p></p><p>2. Do you think that your summary, narration and capping of the situation gave the players the idea that there were no clues TO find in that situation and no matter how hard they tried and for how long?</p></blockquote><p></p>
[QUOTE="Zak S, post: 6610921, member: 90370"] 2 questions should sort this out: 1. After you announced that the players had no new ideas after racking their brains for hours and then went on to do something else, if the players went "Ok, wait, rewind, I want to go back and check under the floorboards, would you let them?" 2. Do you think that your summary, narration and capping of the situation gave the players the idea that there were no clues TO find in that situation and no matter how hard they tried and for how long? [/QUOTE]
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Character play vs Player play
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