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General Tabletop Discussion
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Character progression planning, how do you do it?
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<blockquote data-quote="John Dallman" data-source="post: 7848053" data-attributes="member: 6999616"><p>Well, I've only ever played one campaign in D&D 3.x or later where levelling up happened, and I was shocked after a couple of levels by the degree of pre-planning that the system seemed to expect. I've played lots of OD&D and AD&D1e where it just isn't necessary, and I continue to prefer them for D&D style fantasy.</p><p></p><p>I've played a fair bit of Hero System, and rather more GURPS, where advancement is much more incremental, often with a couple of character points awarded after every session. In that kind of system, I do make plans, but they tend to be re-shaped by events in the campaign, because the opposition's capabilities also change and sometimes it's necessary to react to that.</p></blockquote><p></p>
[QUOTE="John Dallman, post: 7848053, member: 6999616"] Well, I've only ever played one campaign in D&D 3.x or later where levelling up happened, and I was shocked after a couple of levels by the degree of pre-planning that the system seemed to expect. I've played lots of OD&D and AD&D1e where it just isn't necessary, and I continue to prefer them for D&D style fantasy. I've played a fair bit of Hero System, and rather more GURPS, where advancement is much more incremental, often with a couple of character points awarded after every session. In that kind of system, I do make plans, but they tend to be re-shaped by events in the campaign, because the opposition's capabilities also change and sometimes it's necessary to react to that. [/QUOTE]
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Character progression planning, how do you do it?
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