Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Character: Redorious the Summoner, slayer of undead
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silverblade The Ench" data-source="post: 4801618" data-attributes="member: 19083"><p>A <em>loooong </em>time ago, I played Everquest, and my absolute fave character I played nealry all the time was magician, a summoner of elementals. I had a blast with him and was well known on the Karana server as" "Redorious the mad magician", hehe.</p><p></p><p>Anyway, I ended up imagining this guy as a D&D character and writing him into an adventure or two as an NPC.</p><p>I used the new Summoner rules and the character builder ot sort him out, so hope ya like, and shows what ye can do as a summoner in 4th ed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p><span style="color: Red"><span style="font-size: 15px">REDORIOUS THE SUMMONER, SLAYER OF UNDEAD</span></span></p><p></p><p><strong>Mannerismsand appearance:</strong></p><p>6'4", 240lbs, stout-muscular build, copper-brown skin, bald, salt & pepper goatee and moustache, heavy scarring on right side of head. Many people would take him for an elderly warrior or the like from his size.</p><p>Wears a platinum and aquamarine studded jewellery item on right side of head around upper right eye and temple which hides some of the scarring (and is a magic item, Circlet of Rpaid Casting, designed ot help ease the pain as well from the scars).</p><p></p><p><strong>PERSONALITY TRAITS:</strong></p><p>Seemingly grim and dour, he is actually very concerned and caring, but doesn't waste his words. Absolutely no tolerance for evil necromancers, most undead, Orcus & his minions, treacherous people, fiends and fiend worshippers, or abuse of the defenceless. Very, very determined and tough.</p><p> His family are wealthy farmers, roughly the equivalent of a "knightly" family (in the old sense of the word), wealthy by standards of farmers, that is. A series of hardships forced harsh times upon them, but they survived. Redorious worked hard on the farm as a lad, hence his physique, but he was also a scholar very interested in the arcane. He was offered the chance to train with a wizard, who'd even pay his family for the privelege and so he left for his apprenticeship...</p><p></p><p>Alas, the wizard was trecherous, in league with fell forces and abused Redorious, eventually planning to use him to fuel a ceremony of lichdom! Fortunately, a group of adventurers stormed his lair, killing the necromancer and freeing Redorious. The adventurers were all orcs, half-orcs and a hobgoblin, and he spent many years there after in their company, until they were mostly butchered by a xenophobic band of bravos in the pay of an evil duke, an Orcus worshipper. Redorious, his remaining friend and new allies executed the Duke 3 years later.</p><p></p><p> Very well versed in the ways of non-Humans, he has extensive contacts with orcs, goblin and elemental peoples, and has often served as an emissary or ambassador, or helper of such.</p><p></p><p> Currently, he works on his academy, where he can assure students who pass his standards of a (relatively) safe, moral grounding in the magical arts. The local town knows well his reputation, despite his being a summoner and appreciate him. Redorious is well versed in the undead, fiends and the Planes, he likes elementals and humanoids.</p><p>He favours dark red or aquamarine clothing.</p><p></p><p><strong>4th ed character stats</strong></p><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p>Redorious, level 21</p><p>Human, Wizard, Bonded Summoner, Planeshaper</p><p>Build: Summoner Wizard</p><p>Arcane Implement Mastery: Tome of Binding</p><p>Second Implement: Orb of Imposition</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 15, Con 20, Dex 16, Int 27, Wis 19, Cha 15.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 13, Con 16, Dex 14, Int 17, Wis 15, Cha 13.</p><p></p><p></p><p>AC: 32 Fort: 27 Reflex: 30 Will: 28</p><p>HP: 125 Surges: 13 Surge Value: 33</p><p></p><p>TRAINED SKILLS</p><p>Diplomacy +17, Arcana +24, Dungeoneering +20, Religion +23, Insight +19</p><p></p><p>UNTRAINED SKILLS</p><p>Acrobatics +13, Bluff +12, Endurance +17, Heal +14, History +18, Intimidate +12, Nature +14, Perception +14, Stealth +13, Streetwise +12, Thievery +13, Athletics +12</p><p></p><p>FEATS</p><p>Wizard: Ritual Caster</p><p>Human: Careful Summoner</p><p>Level 1: Expanded Spellbook</p><p>Level 2: Toughness</p><p>Level 4: Durable</p><p>Level 6: Linguist</p><p>Level 8: Reaper's Touch</p><p>Level 10: Dual Implement Spellcaster</p><p>Level 11: Improved Tome of Binding</p><p>Level 12: Paragon Defenses</p><p>Level 14: War Wizardry</p><p>Level 16: Inescapable Force</p><p>Level 18: Second Implement</p><p>Level 20: Spell Focus</p><p>Level 21: Vengeful Summoner</p><p></p><p>POWERS</p><p>Wizard at-will 1: Magic Missile</p><p>Wizard at-will 1: Storm Pillar</p><p>Human: Thunderwave</p><p><span style="font-family: 'Comic Sans MS'"><span style="color: darkorange">Wizard encounter 1: Orbmaster's Incendiary Detonation</span></span></p><p><span style="font-family: 'Comic Sans MS'"><span style="color: darkorange">Wizard daily 1: Summon Fire Warrior</span></span></p><p>Wizard daily 1 Spellbook: Grease</p><p>Wizard daily 1 Spellbook: Flaming Sphere</p><p>Wizard utility 2: Summon Shadow Serpent</p><p>Wizard utility 2 Spellbook: Guardian Blades</p><p><span style="font-family: 'Comic Sans MS'"><span style="color: darkorange">Wizard encounter 3: Color Spray</span></span></p><p><span style="font-family: 'Comic Sans MS'"><span style="color: DarkOrange">Wizard daily 5: Summon Abyssal Maw</span></span></p><p>Wizard daily 5 Spellbook: Glitterdust</p><p>Wizard daily 5 Spellbook: Acid Mire</p><p>Wizard utility 6: Dispel Magic</p><p>Wizard utility 6 Spellbook: Dimension Door</p><p>Wizard encounter 7: Tomebound Ooze</p><p>Wizard daily 9: Wall of Fire</p><p>Wizard daily 9 Spellbook: Mordenkainen's Sword</p><p>Wizard daily 9 Spellbook: Taunting Phantoms</p><p>Wizard utility 10: Mass Resistance</p><p>Wizard utility 10 Spellbook: True Seeing</p><p>Wizard encounter 13: Prismatic Burst (replaces Color Spray)</p><p>Wizard daily 15: Summon Chainbearer (replaces Summon Fire Warrior)</p><p>Wizard daily 15 Spellbook: Bigby's Grasping Hands</p><p>Wizard daily 15 Spellbook: Otiluke's Resilient Sphere</p><p>Wizard utility 16: Fly</p><p>Wizard utility 16 Spellbook: Stoneskin</p><p>Wizard encounter 17: Crushing Titan's Fist (replaces Orbmaster's Incendiary Detonation)</p><p>Wizard daily 19: Summon Black Devourer (replaces Summon Abyssal Maw)</p><p>Wizard daily 19 Spellbook: Disintegrate</p><p>Wizard daily 19 Spellbook: Cloudkill</p><p></p><p>ITEMS</p><p>Spellbook, Adventurer's Kit, Summoner's Tome +4, Orb of Judicious Conjuration +3, Bracers of Defense (heroic tier), Winged Boots (paragon tier), Circlet of Rapid Casting (paragon tier), Cloth Armor of 10 Necrotic Resistance +4, Keoghtom's Ointment (paragon tier) (3), Sextant of the Planes (paragon tier), Ring of Invigoration (paragon tier), Belt of Vigor (paragon tier), Bone Ring of Better Fortune (paragon tier)</p><p></p><p>RITUALS</p><p>Magic Mouth, Comprehend Language, Brew Potion, Knock, Consult Mystic Sages, Water Breathing, Astral Sojourn, Eye of Warning, True Sending, Planar Portal, Safeguard, Far Sending, Farsight, Consult Oracle, Create Teleportation Circle, View Location, Planar Sending, Ritual of Retrieval, Sentinel Eye, Astral Guide, Visage of Life, Shadow Walk, Rope Trick, Reverse Portal, Passwall, Elemental Transference, Drawmij's Instant Summons, Arcane Barrier, History Revealed, Scribe, Detect Object, Conceal Object, Chameleon's Cloak, Detect Treasure, Wizard's Sight, Status, Signal of Pursuit, Shadow Passage, Shadow Bridge, Seal Portal, Remove Affliction, Raise Dead, Linked Portal, Aura Mask, Analyze Portal, Wyvern Watch, Wizard's Escape, Tiny Lanterns, Speak with Dead, Sending, Preserve Flame, Phantom Steed, Mordenkainen's Joining, Mordenkainen's Ascent, Leomund's Secret Chest, Excavation, Earthen Ramparts, Disenchant Magic Item, Discern Lies, Deathly Shroud, Cure Disease, Bolster Object, Object Reading, Magic Circle, Travelers' Feast, Transfer Enchantment, Enchant Magic Item, Dark Light, Arcane Lock, Undead Ward, Detect Secret Doors, Affect Normal Fire, Seek Rumor, Animal Messenger, Arcane Mark, Banish Vermin, Amanuensis, Create Campsite, Secret Page, Purify Water, Make Whole, Gentle Repose, Fastidiousness, Silence, Simbul's Conversion, Unseen Servant, Corpse Light, Delver's Fire, Endure Elements, Eye of Alarm, Last Sight Vision, Lower Water, Preservation, Pyrotechnics</p><p>====== Created Using Wizards of the Coast D&DI Character Builder ======</p><p></p><p>a) I always roll for stats, I HATE point builds <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>b) He's designed to be very physically tough, lots of surges so he can summon many critters, and have good defences, which also helps his summoned beasties.</p><p>So he has Toughness, Durable, Paragon Defences feats.</p><p>belt of VIgor adds +2hp to healing surge value (which affects how many hit points his summons have).</p><p></p><p>Summmners tome +4 can boost summons opportunity attack damage.</p><p></p><p>Circlet of Rapid Casting can let him (Daily) use a minor action arcane utility as a free action, such as Enduring Summons to heal a summoned critter.</p><p></p><p>Venegeful Summoner means that when one of his summons are killed, adjacent enemies automatically take 2d10+5 damage</p><p></p><p>this is the stats for his highest level summons:</p><p></p><p></p><p>c) He hates and fights undead, so he has Bone RIng of Better Fortune (1/2 necrotic damage, and daily ignore an effect or take no damage form necrotic attack) and his cloth amrour has 10 necrotic resistance.</p><p>"Inescapable Force" feat helps when fighting spectral/ghost type undead.</p><p></p><p>d) He's definately a a "controller"</p><p></p><p></p><p>what ya think? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Silverblade The Ench, post: 4801618, member: 19083"] A [I]loooong [/I]time ago, I played Everquest, and my absolute fave character I played nealry all the time was magician, a summoner of elementals. I had a blast with him and was well known on the Karana server as" "Redorious the mad magician", hehe. Anyway, I ended up imagining this guy as a D&D character and writing him into an adventure or two as an NPC. I used the new Summoner rules and the character builder ot sort him out, so hope ya like, and shows what ye can do as a summoner in 4th ed :) [COLOR="Red"][SIZE="4"]REDORIOUS THE SUMMONER, SLAYER OF UNDEAD[/SIZE][/COLOR] [B]Mannerismsand appearance:[/B] 6'4", 240lbs, stout-muscular build, copper-brown skin, bald, salt & pepper goatee and moustache, heavy scarring on right side of head. Many people would take him for an elderly warrior or the like from his size. Wears a platinum and aquamarine studded jewellery item on right side of head around upper right eye and temple which hides some of the scarring (and is a magic item, Circlet of Rpaid Casting, designed ot help ease the pain as well from the scars). [B]PERSONALITY TRAITS:[/B] Seemingly grim and dour, he is actually very concerned and caring, but doesn't waste his words. Absolutely no tolerance for evil necromancers, most undead, Orcus & his minions, treacherous people, fiends and fiend worshippers, or abuse of the defenceless. Very, very determined and tough. His family are wealthy farmers, roughly the equivalent of a "knightly" family (in the old sense of the word), wealthy by standards of farmers, that is. A series of hardships forced harsh times upon them, but they survived. Redorious worked hard on the farm as a lad, hence his physique, but he was also a scholar very interested in the arcane. He was offered the chance to train with a wizard, who'd even pay his family for the privelege and so he left for his apprenticeship... Alas, the wizard was trecherous, in league with fell forces and abused Redorious, eventually planning to use him to fuel a ceremony of lichdom! Fortunately, a group of adventurers stormed his lair, killing the necromancer and freeing Redorious. The adventurers were all orcs, half-orcs and a hobgoblin, and he spent many years there after in their company, until they were mostly butchered by a xenophobic band of bravos in the pay of an evil duke, an Orcus worshipper. Redorious, his remaining friend and new allies executed the Duke 3 years later. Very well versed in the ways of non-Humans, he has extensive contacts with orcs, goblin and elemental peoples, and has often served as an emissary or ambassador, or helper of such. Currently, he works on his academy, where he can assure students who pass his standards of a (relatively) safe, moral grounding in the magical arts. The local town knows well his reputation, despite his being a summoner and appreciate him. Redorious is well versed in the undead, fiends and the Planes, he likes elementals and humanoids. He favours dark red or aquamarine clothing. [B]4th ed character stats[/B] ====== Created Using Wizards of the Coast D&DI Character Builder ====== Redorious, level 21 Human, Wizard, Bonded Summoner, Planeshaper Build: Summoner Wizard Arcane Implement Mastery: Tome of Binding Second Implement: Orb of Imposition FINAL ABILITY SCORES Str 15, Con 20, Dex 16, Int 27, Wis 19, Cha 15. STARTING ABILITY SCORES Str 13, Con 16, Dex 14, Int 17, Wis 15, Cha 13. AC: 32 Fort: 27 Reflex: 30 Will: 28 HP: 125 Surges: 13 Surge Value: 33 TRAINED SKILLS Diplomacy +17, Arcana +24, Dungeoneering +20, Religion +23, Insight +19 UNTRAINED SKILLS Acrobatics +13, Bluff +12, Endurance +17, Heal +14, History +18, Intimidate +12, Nature +14, Perception +14, Stealth +13, Streetwise +12, Thievery +13, Athletics +12 FEATS Wizard: Ritual Caster Human: Careful Summoner Level 1: Expanded Spellbook Level 2: Toughness Level 4: Durable Level 6: Linguist Level 8: Reaper's Touch Level 10: Dual Implement Spellcaster Level 11: Improved Tome of Binding Level 12: Paragon Defenses Level 14: War Wizardry Level 16: Inescapable Force Level 18: Second Implement Level 20: Spell Focus Level 21: Vengeful Summoner POWERS Wizard at-will 1: Magic Missile Wizard at-will 1: Storm Pillar Human: Thunderwave [FONT="Comic Sans MS"][COLOR="darkorange"]Wizard encounter 1: Orbmaster's Incendiary Detonation[/COLOR][/FONT] [FONT="Comic Sans MS"][COLOR="darkorange"]Wizard daily 1: Summon Fire Warrior[/COLOR][/FONT] Wizard daily 1 Spellbook: Grease Wizard daily 1 Spellbook: Flaming Sphere Wizard utility 2: Summon Shadow Serpent Wizard utility 2 Spellbook: Guardian Blades [FONT="Comic Sans MS"][COLOR="darkorange"]Wizard encounter 3: Color Spray[/COLOR][/FONT] [FONT="Comic Sans MS"][COLOR="DarkOrange"]Wizard daily 5: Summon Abyssal Maw[/COLOR][/FONT] Wizard daily 5 Spellbook: Glitterdust Wizard daily 5 Spellbook: Acid Mire Wizard utility 6: Dispel Magic Wizard utility 6 Spellbook: Dimension Door Wizard encounter 7: Tomebound Ooze Wizard daily 9: Wall of Fire Wizard daily 9 Spellbook: Mordenkainen's Sword Wizard daily 9 Spellbook: Taunting Phantoms Wizard utility 10: Mass Resistance Wizard utility 10 Spellbook: True Seeing Wizard encounter 13: Prismatic Burst (replaces Color Spray) Wizard daily 15: Summon Chainbearer (replaces Summon Fire Warrior) Wizard daily 15 Spellbook: Bigby's Grasping Hands Wizard daily 15 Spellbook: Otiluke's Resilient Sphere Wizard utility 16: Fly Wizard utility 16 Spellbook: Stoneskin Wizard encounter 17: Crushing Titan's Fist (replaces Orbmaster's Incendiary Detonation) Wizard daily 19: Summon Black Devourer (replaces Summon Abyssal Maw) Wizard daily 19 Spellbook: Disintegrate Wizard daily 19 Spellbook: Cloudkill ITEMS Spellbook, Adventurer's Kit, Summoner's Tome +4, Orb of Judicious Conjuration +3, Bracers of Defense (heroic tier), Winged Boots (paragon tier), Circlet of Rapid Casting (paragon tier), Cloth Armor of 10 Necrotic Resistance +4, Keoghtom's Ointment (paragon tier) (3), Sextant of the Planes (paragon tier), Ring of Invigoration (paragon tier), Belt of Vigor (paragon tier), Bone Ring of Better Fortune (paragon tier) RITUALS Magic Mouth, Comprehend Language, Brew Potion, Knock, Consult Mystic Sages, Water Breathing, Astral Sojourn, Eye of Warning, True Sending, Planar Portal, Safeguard, Far Sending, Farsight, Consult Oracle, Create Teleportation Circle, View Location, Planar Sending, Ritual of Retrieval, Sentinel Eye, Astral Guide, Visage of Life, Shadow Walk, Rope Trick, Reverse Portal, Passwall, Elemental Transference, Drawmij's Instant Summons, Arcane Barrier, History Revealed, Scribe, Detect Object, Conceal Object, Chameleon's Cloak, Detect Treasure, Wizard's Sight, Status, Signal of Pursuit, Shadow Passage, Shadow Bridge, Seal Portal, Remove Affliction, Raise Dead, Linked Portal, Aura Mask, Analyze Portal, Wyvern Watch, Wizard's Escape, Tiny Lanterns, Speak with Dead, Sending, Preserve Flame, Phantom Steed, Mordenkainen's Joining, Mordenkainen's Ascent, Leomund's Secret Chest, Excavation, Earthen Ramparts, Disenchant Magic Item, Discern Lies, Deathly Shroud, Cure Disease, Bolster Object, Object Reading, Magic Circle, Travelers' Feast, Transfer Enchantment, Enchant Magic Item, Dark Light, Arcane Lock, Undead Ward, Detect Secret Doors, Affect Normal Fire, Seek Rumor, Animal Messenger, Arcane Mark, Banish Vermin, Amanuensis, Create Campsite, Secret Page, Purify Water, Make Whole, Gentle Repose, Fastidiousness, Silence, Simbul's Conversion, Unseen Servant, Corpse Light, Delver's Fire, Endure Elements, Eye of Alarm, Last Sight Vision, Lower Water, Preservation, Pyrotechnics ====== Created Using Wizards of the Coast D&DI Character Builder ====== a) I always roll for stats, I HATE point builds :p b) He's designed to be very physically tough, lots of surges so he can summon many critters, and have good defences, which also helps his summoned beasties. So he has Toughness, Durable, Paragon Defences feats. belt of VIgor adds +2hp to healing surge value (which affects how many hit points his summons have). Summmners tome +4 can boost summons opportunity attack damage. Circlet of Rapid Casting can let him (Daily) use a minor action arcane utility as a free action, such as Enduring Summons to heal a summoned critter. Venegeful Summoner means that when one of his summons are killed, adjacent enemies automatically take 2d10+5 damage this is the stats for his highest level summons: c) He hates and fights undead, so he has Bone RIng of Better Fortune (1/2 necrotic damage, and daily ignore an effect or take no damage form necrotic attack) and his cloth amrour has 10 necrotic resistance. "Inescapable Force" feat helps when fighting spectral/ghost type undead. d) He's definately a a "controller" what ya think? :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Character: Redorious the Summoner, slayer of undead
Top