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<blockquote data-quote="ARandomGod" data-source="post: 2362191" data-attributes="member: 17296"><p>I once turned a PC wizard into a Lich. Well, he had to 'be willing', meaning he would have autosucceded his will save to avoid the Lichification and just die instead, but due to circumstances... Ahem. I digresss. He was a Lich. Noone else in the party knew. (He had a couple of custom spells, one to keep his body from rotting, and one to disquise it's undead nature, had to be cast every day pretty much). </p><p></p><p>It was fun. I enjoyed dropping little hints, the other players wondering how, exactly, did the mage survive THAT? Etcetera. He managed to keep his secret in spite of more and more obvious clues the other players really should have noticed... right up until the party fell into an ambush, and the wisard was the target of a Flame Strike. Hitting him down to "near death" (at that time we didn't give HP totals, just approximate health). </p><p></p><p>The party was screwed. And they knew it. However there was some hope. If they could just keep the mage alive his spells might turn the battle (Fresh mage, no spells expended), the cleric runs to the mage and hits him with her highest level CURE spell. </p><p></p><p>....</p><p></p><p>The mage tried to use speech as a free action to stop it...</p><p></p><p>After the cleric rolled the dice (the cleric assumed a touch), I reminded the mage that he 'could', if he so chose, try to avoid the touch. He chose, the cleric made a touch attack roll... (the die roll didn't matter, the mage was dead on minimum 'damage' healed)</p><p></p><p>The character going down as a direct result of a well rolled (That was a bonus, the cleric rolled really, really well!) high level cure spell was a clue so large that noone could avoid noticing that something was unusual there.</p><p></p><p>Of course, the PC came back d10 days later. Heheh. Still. It was priceless.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2362191, member: 17296"] I once turned a PC wizard into a Lich. Well, he had to 'be willing', meaning he would have autosucceded his will save to avoid the Lichification and just die instead, but due to circumstances... Ahem. I digresss. He was a Lich. Noone else in the party knew. (He had a couple of custom spells, one to keep his body from rotting, and one to disquise it's undead nature, had to be cast every day pretty much). It was fun. I enjoyed dropping little hints, the other players wondering how, exactly, did the mage survive THAT? Etcetera. He managed to keep his secret in spite of more and more obvious clues the other players really should have noticed... right up until the party fell into an ambush, and the wisard was the target of a Flame Strike. Hitting him down to "near death" (at that time we didn't give HP totals, just approximate health). The party was screwed. And they knew it. However there was some hope. If they could just keep the mage alive his spells might turn the battle (Fresh mage, no spells expended), the cleric runs to the mage and hits him with her highest level CURE spell. .... The mage tried to use speech as a free action to stop it... After the cleric rolled the dice (the cleric assumed a touch), I reminded the mage that he 'could', if he so chose, try to avoid the touch. He chose, the cleric made a touch attack roll... (the die roll didn't matter, the mage was dead on minimum 'damage' healed) The character going down as a direct result of a well rolled (That was a bonus, the cleric rolled really, really well!) high level cure spell was a clue so large that noone could avoid noticing that something was unusual there. Of course, the PC came back d10 days later. Heheh. Still. It was priceless. [/QUOTE]
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