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<blockquote data-quote="Richards" data-source="post: 8560078" data-attributes="member: 508"><p>Some of the various PC secrets over the past few campaigns:</p><p></p><p>1. In an AD&D 2E game, my son initially ran a hengeyokai PC solely as a human, keeping his ability to physically transform into a falcon a secret until he needed to do so to save his life.</p><p></p><p>2. In a recent 3.5 campaign run by that same son, I ran a human fighter who, unbeknownst to the other players, had been married and widowed when his wife died in childbirth. The baby, the granddaughter of a notorious crime lord, was placed anonymously in an orphanage so the crime lord's enemies wouldn't use her against him. (Midway through the campaign the secret came out and by the end of the campaign it was safe for my fighter to retire and start raising her himself.)</p><p></p><p>3. I once ran an adventure in which three of the players were secretly running doppelgangers - a fact that nobody but I knew until the big reveal at the end of the adventure.</p><p></p><p>4. I secretly made the half-orc barbarian PC run by my co-worker's son the bastard son of the queen of a small country who had been captured by a band of orcs. By the end of that campaign, he assumed leadership of that country and ruled it throughout the follow-on campaign as an NPC.</p><p></p><p>5. My next PC in a campaign we'll be starting up soon has a secret even he won't know: he's a sorcerer but has no idea how he's doing the weird stuff that keeps happening around him. Over the first couple of levels he'll have to figure out how to deliberately cast spells, realize that irritating grackle that keeps following him around is actually his familiar, and so on.</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 8560078, member: 508"] Some of the various PC secrets over the past few campaigns: 1. In an AD&D 2E game, my son initially ran a hengeyokai PC solely as a human, keeping his ability to physically transform into a falcon a secret until he needed to do so to save his life. 2. In a recent 3.5 campaign run by that same son, I ran a human fighter who, unbeknownst to the other players, had been married and widowed when his wife died in childbirth. The baby, the granddaughter of a notorious crime lord, was placed anonymously in an orphanage so the crime lord's enemies wouldn't use her against him. (Midway through the campaign the secret came out and by the end of the campaign it was safe for my fighter to retire and start raising her himself.) 3. I once ran an adventure in which three of the players were secretly running doppelgangers - a fact that nobody but I knew until the big reveal at the end of the adventure. 4. I secretly made the half-orc barbarian PC run by my co-worker's son the bastard son of the queen of a small country who had been captured by a band of orcs. By the end of that campaign, he assumed leadership of that country and ruled it throughout the follow-on campaign as an NPC. 5. My next PC in a campaign we'll be starting up soon has a secret even he won't know: he's a sorcerer but has no idea how he's doing the weird stuff that keeps happening around him. Over the first couple of levels he'll have to figure out how to deliberately cast spells, realize that irritating grackle that keeps following him around is actually his familiar, and so on. Johnathan [/QUOTE]
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