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<blockquote data-quote="Blue" data-source="post: 8560210" data-attributes="member: 20564"><p>This is amusing, because I played very much the same concept a while back. It was inspired by a mini a friend painted for me (and a kickbutt job) that had a chainmail veil across the face. I'm like "who's want that", then it occured to me someone who didn't even want the contours of their face visible.</p><p></p><p>So I played a female, on the run from an arranged marriage (and a husband-to-be who demanded favors), hiding from both her family and his. She wore bulky armor, and wouldn't let anyone in the party touch her, not even shaking her hand. That broke down after a few sessions as the sworn-to-secrecy female cleric of Sharess was allowed to touch her to deliver healing spells. (AD&D 2nd required a cleric and magical healing.</p><p></p><p>Things came to a head when she dropped and was bleeding to death (back then you died at -10 HPs, and once you were at negatives you would bleed 1 HP per round until you received bandaging or healing), and the (very) male paladin did lay-on-hands to save her.</p><p></p><p>Onto current secrets - one interesting bit of "start the campaign" that DM who runs for us does is that at camapign start (or when introducing a new PC) the others have heard rumors of us and has us do the "two true and one false" rumors.</p><p></p><p>Another recent DM running Curse of Strahd wanted each of us to have a fatal flaw, that he then linked to a boon. (We all started the campaign dead.) Each of the characters ended up with a secret, and some of them I still don't know even though the campaign ended. Mine was that the (far in the boonies) sect to the moon goddess that my paladin belonged to injected us with lycanthrope blood to awaken our paladin gifts, and this gave us rages and such, especially around the full moon, that we had to learn to control in order to prove our devotion and control. My character - hadn't. He had an incident where he killed attackers and then turned on the innocents he was supposed to protect and had to be put down by his mentor.</p><p></p><p>Oh yeah, that was great RP when it came out.</p></blockquote><p></p>
[QUOTE="Blue, post: 8560210, member: 20564"] This is amusing, because I played very much the same concept a while back. It was inspired by a mini a friend painted for me (and a kickbutt job) that had a chainmail veil across the face. I'm like "who's want that", then it occured to me someone who didn't even want the contours of their face visible. So I played a female, on the run from an arranged marriage (and a husband-to-be who demanded favors), hiding from both her family and his. She wore bulky armor, and wouldn't let anyone in the party touch her, not even shaking her hand. That broke down after a few sessions as the sworn-to-secrecy female cleric of Sharess was allowed to touch her to deliver healing spells. (AD&D 2nd required a cleric and magical healing. Things came to a head when she dropped and was bleeding to death (back then you died at -10 HPs, and once you were at negatives you would bleed 1 HP per round until you received bandaging or healing), and the (very) male paladin did lay-on-hands to save her. Onto current secrets - one interesting bit of "start the campaign" that DM who runs for us does is that at camapign start (or when introducing a new PC) the others have heard rumors of us and has us do the "two true and one false" rumors. Another recent DM running Curse of Strahd wanted each of us to have a fatal flaw, that he then linked to a boon. (We all started the campaign dead.) Each of the characters ended up with a secret, and some of them I still don't know even though the campaign ended. Mine was that the (far in the boonies) sect to the moon goddess that my paladin belonged to injected us with lycanthrope blood to awaken our paladin gifts, and this gave us rages and such, especially around the full moon, that we had to learn to control in order to prove our devotion and control. My character - hadn't. He had an incident where he killed attackers and then turned on the innocents he was supposed to protect and had to be put down by his mentor. Oh yeah, that was great RP when it came out. [/QUOTE]
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