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<blockquote data-quote="sadie" data-source="post: 5586765" data-attributes="member: 90762"><p>As I did with the Magus, I shall probably release preliminary versions at some point based on the playtests, but only include them in the main download when the final version is out. Watch <a href="http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/licensees/myNewCharacterSheetsForPathfinder&page=last" target="_blank">the Paizo thread</a> for releases. Since there's a v2 of the Gunslinger I'll probably do it first.</p><p></p><p></p><p></p><p>Well, the code can be downloaded from <a href="http://code.google.com/p/charactersheets/source/browse/#svn%2Ftrunk%2FComposer" target="_blank">the open source repository</a> (or more likely <a href="http://code.google.com/p/charactersheets/source/checkout" target="_blank">checked out using SVN</a>), though you'll need to install and figure out the <a href="http://www.playframework.org/" target="_blank">Play Framework</a> to use it. I could probably rustle up some instructions on how to do that, if people are interested? It would still be a web app though, you'd still run it in a browser, so I'm not sure what you'd gain apart from awesomeness <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>As for packaging it up into a program in its own window, I'm not sure of either the practicality or the legality of that, since it would have to include copies of Play, iText and the Scala library.</p></blockquote><p></p>
[QUOTE="sadie, post: 5586765, member: 90762"] As I did with the Magus, I shall probably release preliminary versions at some point based on the playtests, but only include them in the main download when the final version is out. Watch [url=http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderRPG/licensees/myNewCharacterSheetsForPathfinder&page=last]the Paizo thread[/url] for releases. Since there's a v2 of the Gunslinger I'll probably do it first. Well, the code can be downloaded from [url=http://code.google.com/p/charactersheets/source/browse/#svn%2Ftrunk%2FComposer]the open source repository[/url] (or more likely [url=http://code.google.com/p/charactersheets/source/checkout]checked out using SVN[/url]), though you'll need to install and figure out the [url=http://www.playframework.org/]Play Framework[/url] to use it. I could probably rustle up some instructions on how to do that, if people are interested? It would still be a web app though, you'd still run it in a browser, so I'm not sure what you'd gain apart from awesomeness :) As for packaging it up into a program in its own window, I'm not sure of either the practicality or the legality of that, since it would have to include copies of Play, iText and the Scala library. [/QUOTE]
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