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Character Suicide
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<blockquote data-quote="Runesong42" data-source="post: 2109617" data-attributes="member: 10578"><p>First of all, let me say that what you describe in a character is not a far cry from what most 'fantasy' characters do or end up like. I mean, sure they're Orcs, but they still die, right?</p><p></p><p>If this is a Cyberpunk game, and she wants to avoid being ID'd, there must be scores of ways that she can get around this. That's the joy of Cyperpunk - overcoming all odds and taking down 'the Man' while becoming filthy rich in the process. While I might see that your character's suicide is symbolic of a changing in your own personal lifestyle, your character (and yourself, for that matter) should have the support of your friends and loved ones to help her through the tough times. To me, overcoming adversity is the main theme of Cyberpunk.</p><p></p><p>Some suggestions:</p><p>There must be ways of getting fake fingerprints, ID chips, hacking into databases to eliminate personal records, forging new IDs, and so forth. In the world of Cyberpunk, you're either famous, or nobody. And if you're nobody, you have power.</p><p></p><p>Your character's physical limitations can all be overcome by Cybernetics (which I assume are available, being Cyberpunk and all). Eye replacements and limb replacements would easily make up for your handicaps.</p><p></p><p>Eating more than a candy bar should be easy, if your 'team' operates as a team. If you guys are killing on a regular basis, consider pimping yourselves out as contract killers for money, then use that money to buy food. Or, steal it. Or, if you want to remain gritty, kill strays and eat them.</p><p></p><p>Now (and this is most important), IF the WHOLE GROUP OF PLAYERS agrees that a mass suicide is the ultimate way to take down the Big Boss, I say that's a cool way to end a campaign. A suicide pact fits RIGHT in with the tone of the campaign as you describe it, but only works if ALL players agree. If one doesn't, then you'd have to tie up that character's loose ends.</p><p></p><p>As a complete aside, I can't help but notice a similarity between your character and the young O-Ren Ishii from Kill Bill. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I hope this helps. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Suicide is an alternative, but never an option.</p></blockquote><p></p>
[QUOTE="Runesong42, post: 2109617, member: 10578"] First of all, let me say that what you describe in a character is not a far cry from what most 'fantasy' characters do or end up like. I mean, sure they're Orcs, but they still die, right? If this is a Cyberpunk game, and she wants to avoid being ID'd, there must be scores of ways that she can get around this. That's the joy of Cyperpunk - overcoming all odds and taking down 'the Man' while becoming filthy rich in the process. While I might see that your character's suicide is symbolic of a changing in your own personal lifestyle, your character (and yourself, for that matter) should have the support of your friends and loved ones to help her through the tough times. To me, overcoming adversity is the main theme of Cyberpunk. Some suggestions: There must be ways of getting fake fingerprints, ID chips, hacking into databases to eliminate personal records, forging new IDs, and so forth. In the world of Cyberpunk, you're either famous, or nobody. And if you're nobody, you have power. Your character's physical limitations can all be overcome by Cybernetics (which I assume are available, being Cyberpunk and all). Eye replacements and limb replacements would easily make up for your handicaps. Eating more than a candy bar should be easy, if your 'team' operates as a team. If you guys are killing on a regular basis, consider pimping yourselves out as contract killers for money, then use that money to buy food. Or, steal it. Or, if you want to remain gritty, kill strays and eat them. Now (and this is most important), IF the WHOLE GROUP OF PLAYERS agrees that a mass suicide is the ultimate way to take down the Big Boss, I say that's a cool way to end a campaign. A suicide pact fits RIGHT in with the tone of the campaign as you describe it, but only works if ALL players agree. If one doesn't, then you'd have to tie up that character's loose ends. As a complete aside, I can't help but notice a similarity between your character and the young O-Ren Ishii from Kill Bill. :) I hope this helps. :) Suicide is an alternative, but never an option. [/QUOTE]
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