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Character survival beyond 1st level - how many survive, by level?
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<blockquote data-quote="Mercurius" data-source="post: 4569094" data-attributes="member: 59082"><p>I'm talking about ALL leveled characters, aka "adventurers," PC or NPC. Let's take a few assumptions:</p><p></p><p>1) A Points of Light setting -- therefore overall a harsher environment than more standard fantasy (earlier editions of the Forgotten Realms, Greyhawk). Much lower populations, civilization centered around fortified cities and keeps, etc.</p><p></p><p>2) Adventuring is a "mainstream" economy -- not unlike other guilds, therefore there are quite a few adventurers, but not overwhelming so because of the high casualty rate. Higher level (paragon tier) characters have a certain celebrity status and are known throughout their region, while epic tier characters are living legends and will be remembered for generations.</p><p></p><p>3) PCs are "special" - at least somewhat, depending upon "DM harshness"; meaning, PCs have a higher survivability than NPCs...to whatever extent.</p><p></p><p>So what percentage of 1st level adventurers might survive to reach 2nd level? 3rd? 5th? 10th? Etc. I realize this will vary widely depending upon the DM and campaign, but what do you say? For every 1,000 adventurers, how many are at a given level?</p><p></p><p>One of the reasons I'm asking is that I'm trying to figure out rationales for why well-known adventuring sites in my setting would still be worth exploring--that is why they haven't been totally picked through in a relatively thriving adventuring economy. One answer is low survivability; that is, for every adventuring party that seeks out a lost city, how many actually return having successfully "completed" it? How many return bruised and battered and defeated? How many don't return at all? </p><p></p><p>I'm also trying to get a sense of how many paragon tier and epic tier characters might be in existence. So the basic questions I am asking are (given the above assumptions):</p><p></p><p>1) What percent of such a population would be adventurers?</p><p></p><p>2) What would be a realistic "survival" trajectory, from 1st to epic tier?</p><p></p><p>I'm thinking that in such a setting, somewhere in the 5-10% range of the population could be adventuring; in "adventuring towns" the percent would be 10% or more, while in most settlements it would be 5% or less. In other words, in a large adventuring town of 2,000 inhabitants, there would be about 200 adventurers.</p><p></p><p>Next, I'm thinking that survivability increases slightly as you go up in level. But this could really depend upon the campaign. But in general, maybe only half of all 1st level characters survive to make 2nd level; a quarter of those 1st level characters survive to make 5th level; and only one-tenth survive to make 10th level. Then it drops by about one per level afterwards, so that...</p><p></p><p>For ever...you have...</p><p>100 1st level characters...</p><p>50 2nd level...</p><p>35 3rd level...</p><p>30 4th level...</p><p>25 5th level...</p><p>20 6th level...</p><p>17 7th...</p><p>14 8th...</p><p>12 9th...</p><p>10 10th level...</p><p>9 11th</p><p>8 12th </p><p>7 13th </p><p>6 14th</p><p>5 15th level...</p><p>4 16th</p><p>3 17th</p><p>2 18th</p><p>1 19th</p><p>1 20th level...</p><p>1 21st+ level.</p><p></p><p>This would mean there are...</p><p></p><p>240 low heroic tier characters (1st-5th)</p><p>73 high heroic tier characters (6th-10th)</p><p>46 paragon tier characters (11th-20th)</p><p>1 epic tier character (21st+)</p><p></p><p>Again, I'm just brainstorming...does anyone else give this type of thing any thought?</p></blockquote><p></p>
[QUOTE="Mercurius, post: 4569094, member: 59082"] I'm talking about ALL leveled characters, aka "adventurers," PC or NPC. Let's take a few assumptions: 1) A Points of Light setting -- therefore overall a harsher environment than more standard fantasy (earlier editions of the Forgotten Realms, Greyhawk). Much lower populations, civilization centered around fortified cities and keeps, etc. 2) Adventuring is a "mainstream" economy -- not unlike other guilds, therefore there are quite a few adventurers, but not overwhelming so because of the high casualty rate. Higher level (paragon tier) characters have a certain celebrity status and are known throughout their region, while epic tier characters are living legends and will be remembered for generations. 3) PCs are "special" - at least somewhat, depending upon "DM harshness"; meaning, PCs have a higher survivability than NPCs...to whatever extent. So what percentage of 1st level adventurers might survive to reach 2nd level? 3rd? 5th? 10th? Etc. I realize this will vary widely depending upon the DM and campaign, but what do you say? For every 1,000 adventurers, how many are at a given level? One of the reasons I'm asking is that I'm trying to figure out rationales for why well-known adventuring sites in my setting would still be worth exploring--that is why they haven't been totally picked through in a relatively thriving adventuring economy. One answer is low survivability; that is, for every adventuring party that seeks out a lost city, how many actually return having successfully "completed" it? How many return bruised and battered and defeated? How many don't return at all? I'm also trying to get a sense of how many paragon tier and epic tier characters might be in existence. So the basic questions I am asking are (given the above assumptions): 1) What percent of such a population would be adventurers? 2) What would be a realistic "survival" trajectory, from 1st to epic tier? I'm thinking that in such a setting, somewhere in the 5-10% range of the population could be adventuring; in "adventuring towns" the percent would be 10% or more, while in most settlements it would be 5% or less. In other words, in a large adventuring town of 2,000 inhabitants, there would be about 200 adventurers. Next, I'm thinking that survivability increases slightly as you go up in level. But this could really depend upon the campaign. But in general, maybe only half of all 1st level characters survive to make 2nd level; a quarter of those 1st level characters survive to make 5th level; and only one-tenth survive to make 10th level. Then it drops by about one per level afterwards, so that... For ever...you have... 100 1st level characters... 50 2nd level... 35 3rd level... 30 4th level... 25 5th level... 20 6th level... 17 7th... 14 8th... 12 9th... 10 10th level... 9 11th 8 12th 7 13th 6 14th 5 15th level... 4 16th 3 17th 2 18th 1 19th 1 20th level... 1 21st+ level. This would mean there are... 240 low heroic tier characters (1st-5th) 73 high heroic tier characters (6th-10th) 46 paragon tier characters (11th-20th) 1 epic tier character (21st+) Again, I'm just brainstorming...does anyone else give this type of thing any thought? [/QUOTE]
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