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General Tabletop Discussion
*Dungeons & Dragons
Character "Swapping" during combat: PEACH.
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<blockquote data-quote="Jhaelen" data-source="post: 5624171" data-attributes="member: 46713"><p>I've actually done something similar in my final adventure for my 3e campaign:</p><p>All of the players already had two characters, one serving as a backup in case the first one died. In the last adventure I allowed them to switch characters as long as they were not engaged in combat. My reason for this was that they didn't have any time to rest, so they would have a way to switch to a 'fresh' character when the active one ran out of resources. The passive characters were meanwhile busy leading an npc army.</p><p></p><p>In case the active character died, the player would be out of action for a single round and could then join the rest with his secondary character (although that never actually took place since the only permanent death happened out of combat).</p><p></p><p>One problem that came up was that several players basically turned their secondary characters into 'buff-bots' and hoped to breeze through the adventure with the buffed character. All in all it worked reasonably well, though.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5624171, member: 46713"] I've actually done something similar in my final adventure for my 3e campaign: All of the players already had two characters, one serving as a backup in case the first one died. In the last adventure I allowed them to switch characters as long as they were not engaged in combat. My reason for this was that they didn't have any time to rest, so they would have a way to switch to a 'fresh' character when the active one ran out of resources. The passive characters were meanwhile busy leading an npc army. In case the active character died, the player would be out of action for a single round and could then join the rest with his secondary character (although that never actually took place since the only permanent death happened out of combat). One problem that came up was that several players basically turned their secondary characters into 'buff-bots' and hoped to breeze through the adventure with the buffed character. All in all it worked reasonably well, though. [/QUOTE]
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Community
General Tabletop Discussion
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Character "Swapping" during combat: PEACH.
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