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Character vs. Campaign
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<blockquote data-quote="pumasleeve" data-source="post: 8461185" data-attributes="member: 7029383"><p>Or not going sideways from previously agreed upon expectations. For example, (possible spoilers for wotc adventures) your running Hoard of the Dragon Queen. you set the expectation from the beginning with your players that it is a chapter based railroad adventure and they agree that they would like to do this. The player that then runs his character in ways that are not oriented towards that goal ("id rather do X than chase after this treasure hoard") is not cooperating with your prior agreed upon frame.</p><p>Another example- your running Tomb of annihilation. The partys goal is to find the soul monger in chult and think that exploring the city of Mezro is an obvious place to start. There are exactly 2 paragraphs in the 300+ adventure book that have anything to do with Mezro. IE the adventure doesnt take place there. Players feel slighted that their plan didnt produce desired results and accuse you of railroading them even though you introduce artus cimber as an npc and help get them on track. they are still just pissed that the adventure doesnt take place in mezro. they are "taking the story sideways" as they have agreed to do the adventure and the adventure just doesnt take place there.</p></blockquote><p></p>
[QUOTE="pumasleeve, post: 8461185, member: 7029383"] Or not going sideways from previously agreed upon expectations. For example, (possible spoilers for wotc adventures) your running Hoard of the Dragon Queen. you set the expectation from the beginning with your players that it is a chapter based railroad adventure and they agree that they would like to do this. The player that then runs his character in ways that are not oriented towards that goal ("id rather do X than chase after this treasure hoard") is not cooperating with your prior agreed upon frame. Another example- your running Tomb of annihilation. The partys goal is to find the soul monger in chult and think that exploring the city of Mezro is an obvious place to start. There are exactly 2 paragraphs in the 300+ adventure book that have anything to do with Mezro. IE the adventure doesnt take place there. Players feel slighted that their plan didnt produce desired results and accuse you of railroading them even though you introduce artus cimber as an npc and help get them on track. they are still just pissed that the adventure doesnt take place in mezro. they are "taking the story sideways" as they have agreed to do the adventure and the adventure just doesnt take place there. [/QUOTE]
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