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Character vs. Campaign
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<blockquote data-quote="payn" data-source="post: 8461607" data-attributes="member: 90374"><p>Yeah, the common no evil characters is often two fold for folks. One is to head off dink characters that just want to PvP and crap on campaigns. The other is, some folks want a heroic tone in the games they play. You can get anti-heroes out of evil characters, but eventually they go homicidal on their allies or just lone wolf at best. </p><p></p><p>After alignment and no evil rules we have all kinds of folks trying to test the limits. Essentially, its another version of trying to play a thing that is banned or doesn't exist in the GM's campaign anyways. So folks are now trying to justify necromancy as not actually harmful, but really good for society. Another popular one is, their character is an assassin who only kills bad guys. Surely he is good and not evil? It's a weird form of rules lawyering where folks get at best a relative morality debate going to justify doing evil things in games but ultimately being a good character. </p><p></p><p>My take is just let them do evil things. You want to fight fire with fire? Ok, so you are a societal outsider who harnesses the power of necromancy. There is a cost to this. You need to realize that society at large doesn't accept this nor understands it. You have to operate understanding that folks will recoil in horror from you if they dont outright try and stop you. You only want to assassinate bad guys? Ok, you need to understand that murder isnt self defense or even a last resort for you. Its the first thing on your list of things to accomplish your goals. Killing is your method, but you do it for the greater good even if it means you are an evil son of a bitch. </p><p></p><p>Of course, a GM is always welcome to make necromancy and assassination good and acceptable in their campaign worlds too. Though, when the GM says heroes only, you play something else for the sake of the group. If thats too much, politely excuse yourself from the group. It's ok for people to have different playstyles, but ultimately all gaming is compromise. If evil isnt one of those areas for you, just walk, dont be a dink, just leave.</p></blockquote><p></p>
[QUOTE="payn, post: 8461607, member: 90374"] Yeah, the common no evil characters is often two fold for folks. One is to head off dink characters that just want to PvP and crap on campaigns. The other is, some folks want a heroic tone in the games they play. You can get anti-heroes out of evil characters, but eventually they go homicidal on their allies or just lone wolf at best. After alignment and no evil rules we have all kinds of folks trying to test the limits. Essentially, its another version of trying to play a thing that is banned or doesn't exist in the GM's campaign anyways. So folks are now trying to justify necromancy as not actually harmful, but really good for society. Another popular one is, their character is an assassin who only kills bad guys. Surely he is good and not evil? It's a weird form of rules lawyering where folks get at best a relative morality debate going to justify doing evil things in games but ultimately being a good character. My take is just let them do evil things. You want to fight fire with fire? Ok, so you are a societal outsider who harnesses the power of necromancy. There is a cost to this. You need to realize that society at large doesn't accept this nor understands it. You have to operate understanding that folks will recoil in horror from you if they dont outright try and stop you. You only want to assassinate bad guys? Ok, you need to understand that murder isnt self defense or even a last resort for you. Its the first thing on your list of things to accomplish your goals. Killing is your method, but you do it for the greater good even if it means you are an evil son of a bitch. Of course, a GM is always welcome to make necromancy and assassination good and acceptable in their campaign worlds too. Though, when the GM says heroes only, you play something else for the sake of the group. If thats too much, politely excuse yourself from the group. It's ok for people to have different playstyles, but ultimately all gaming is compromise. If evil isnt one of those areas for you, just walk, dont be a dink, just leave. [/QUOTE]
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