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<blockquote data-quote="Gorgon Zee" data-source="post: 8464853" data-attributes="member: 75787"><p>If you want to assume that all one point relationship is mild, absolutely -- go ahead, but since we were talking about RAW, the default assumption is that a one point relationship is sufficient so that:</p><p></p><p><em>"your connection to this icon brings trouble from people associated with the heroic icons who oppose the villain. Be prepared to justify why you’re not imprisoned, interrogated, or otherwise harassed by the heroic icons and their representatives whenever they encounter you. Or for that matter, by the other PCs."</em></p><p></p><p>RAW, a one point relationship with the Diabolist means that <em>whenever</em> you encounter a "good" person you need to justify yourself or be <em>imprisoned, interrogated, or otherwise harassed. </em>Not just sometimes, but every time you meet someone new. To me, that sounds a bit more than "mild". In Savage Worlds it would be a <strong>major hindrance</strong>, for example. </p><p></p><p>Again, I've never played 13A with a GM who enforces icons RAW, but if they did, any character with three relationships each of which is allied with evil or opposes good, would find it almost impossible to get along with good characters / allies / towns / whatever. If you are looking for a mild hindrance, as a GM I'd probably suggest a conflicted relationship rather than straight-up positive.</p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 8464853, member: 75787"] If you want to assume that all one point relationship is mild, absolutely -- go ahead, but since we were talking about RAW, the default assumption is that a one point relationship is sufficient so that: [I]"your connection to this icon brings trouble from people associated with the heroic icons who oppose the villain. Be prepared to justify why you’re not imprisoned, interrogated, or otherwise harassed by the heroic icons and their representatives whenever they encounter you. Or for that matter, by the other PCs."[/I] RAW, a one point relationship with the Diabolist means that [I]whenever[/I] you encounter a "good" person you need to justify yourself or be [I]imprisoned, interrogated, or otherwise harassed. [/I]Not just sometimes, but every time you meet someone new. To me, that sounds a bit more than "mild". In Savage Worlds it would be a [B]major hindrance[/B], for example. Again, I've never played 13A with a GM who enforces icons RAW, but if they did, any character with three relationships each of which is allied with evil or opposes good, would find it almost impossible to get along with good characters / allies / towns / whatever. If you are looking for a mild hindrance, as a GM I'd probably suggest a conflicted relationship rather than straight-up positive. [/QUOTE]
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