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Character wealth
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<blockquote data-quote="Mistwell" data-source="post: 3478913" data-attributes="member: 2525"><p>Just to add a new element into this conversation, the Magic Item Compendium offers a new method for calculationg character wealth. It's not a replcaement for the DMG method, just an alternative. It's MUCH easier to use, and much faster, but it's not as precise. You may well end up with less total GP value of items using the MIC method, though it will include MIC items which are intentionally priced lower so it probably balances out.</p><p></p><p>In short, the MIC lists an item "level" which is intended for valuation purposes, and your character can choose two items for each level of that character, and can then trade up and down by combining items of various levels for other levels. It's a pretty quick and painless method, and it usually comes out somewhat close to the DMG price valuation (though again I have found on average it comes out a bit less than what the DMG says you should have). I think I will use it for NPCs in the future (since they give a new method for equipping NPCs quickly as well).</p></blockquote><p></p>
[QUOTE="Mistwell, post: 3478913, member: 2525"] Just to add a new element into this conversation, the Magic Item Compendium offers a new method for calculationg character wealth. It's not a replcaement for the DMG method, just an alternative. It's MUCH easier to use, and much faster, but it's not as precise. You may well end up with less total GP value of items using the MIC method, though it will include MIC items which are intentionally priced lower so it probably balances out. In short, the MIC lists an item "level" which is intended for valuation purposes, and your character can choose two items for each level of that character, and can then trade up and down by combining items of various levels for other levels. It's a pretty quick and painless method, and it usually comes out somewhat close to the DMG price valuation (though again I have found on average it comes out a bit less than what the DMG says you should have). I think I will use it for NPCs in the future (since they give a new method for equipping NPCs quickly as well). [/QUOTE]
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