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Characteristic Establishment, and Reformation, in RPGs and ARGs and PRGs
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<blockquote data-quote="Jack7" data-source="post: 5628269" data-attributes="member: 54707"><p><strong>In gaming what personal characteristics do you prefer to transfer to your player character, and what personal characteristics do you prefer to greatly modify, reform, or even avoid in character development?</strong></p><p> </p><p>For example, in a role playing game I prefer to create a character with professional characteristics similar to my own. Such as a good ability to track, detective capabilities, good at science, and psychology.</p><p> </p><p>But behaviorally I often prefer to create characters who are very different from me, or who have behavioral characteristic which are very dissimilar from my own. Psychologically as well I might very well prefer a character who is different from me in many ways. (I would say that typically I am equally at ease in both introverted and extraverted situations, but I very much prefer to work alone, yet in game I might prefer to create a very social character who prefers working as a team member to operating alone.)</p><p> </p><p>But when it comes to general worldview or moral outlook I much prefer to play a character equivalent to my own outlook and moral nature.</p><p> </p><p>I know this probably varies much by individual temperament, but what parts of your own nature do you prefer to transfer to your character, or basically retain within your character, and what parts of yourself do you like to reshape or reform or experiment with or play differently from your own personal nature? And what do you think this might mean, if anything?</p></blockquote><p></p>
[QUOTE="Jack7, post: 5628269, member: 54707"] [B]In gaming what personal characteristics do you prefer to transfer to your player character, and what personal characteristics do you prefer to greatly modify, reform, or even avoid in character development?[/B] For example, in a role playing game I prefer to create a character with professional characteristics similar to my own. Such as a good ability to track, detective capabilities, good at science, and psychology. But behaviorally I often prefer to create characters who are very different from me, or who have behavioral characteristic which are very dissimilar from my own. Psychologically as well I might very well prefer a character who is different from me in many ways. (I would say that typically I am equally at ease in both introverted and extraverted situations, but I very much prefer to work alone, yet in game I might prefer to create a very social character who prefers working as a team member to operating alone.) But when it comes to general worldview or moral outlook I much prefer to play a character equivalent to my own outlook and moral nature. I know this probably varies much by individual temperament, but what parts of your own nature do you prefer to transfer to your character, or basically retain within your character, and what parts of yourself do you like to reshape or reform or experiment with or play differently from your own personal nature? And what do you think this might mean, if anything? [/QUOTE]
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