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<blockquote data-quote="kenobi65" data-source="post: 3392789" data-attributes="member: 1515"><p>IME, by level 20, I'd expect a PC to have a stat boosting item for every stat that he cared about (e.g., I wouldn't expect a fighter to have a Headband of Intellect, but I'd expect him to be boosting at least Str and Con, likely Dex, and maybe Wis), and I'd expect the stat boost to be +6 on all of the important stats for that class. At only 36K for the +6 item, that's not expensive at all when the PC might be carrying around three-quarters of a million GP in stuff.</p><p></p><p>Also, at those higher levels, I might expect the PCs to have spent some money in getting stat-boosters that combine multiple stat boosts in one item, to save on precious body-slot space (e.g., a headband of intellect and wisdom, or some such).</p><p></p><p>As far as the level at which PCs might first be getting stat-boost items, that depends, in large part, on whether you let PCs buy items, or if you limit magical treasure to "found" items. If the latter, you can obviously control it to "whenever you want". I tend towards the former; in that case, I typically see PCs buy the +2 items for the first time at somewhere between 4th and 6th level, depending on their cash on hand. For example, a fighter will likely spend his money first on a magic weapon, then on good armor; gauntlets of ogre power will probably be the first "permanent" magic item he'd seek out after those.</p></blockquote><p></p>
[QUOTE="kenobi65, post: 3392789, member: 1515"] IME, by level 20, I'd expect a PC to have a stat boosting item for every stat that he cared about (e.g., I wouldn't expect a fighter to have a Headband of Intellect, but I'd expect him to be boosting at least Str and Con, likely Dex, and maybe Wis), and I'd expect the stat boost to be +6 on all of the important stats for that class. At only 36K for the +6 item, that's not expensive at all when the PC might be carrying around three-quarters of a million GP in stuff. Also, at those higher levels, I might expect the PCs to have spent some money in getting stat-boosters that combine multiple stat boosts in one item, to save on precious body-slot space (e.g., a headband of intellect and wisdom, or some such). As far as the level at which PCs might first be getting stat-boost items, that depends, in large part, on whether you let PCs buy items, or if you limit magical treasure to "found" items. If the latter, you can obviously control it to "whenever you want". I tend towards the former; in that case, I typically see PCs buy the +2 items for the first time at somewhere between 4th and 6th level, depending on their cash on hand. For example, a fighter will likely spend his money first on a magic weapon, then on good armor; gauntlets of ogre power will probably be the first "permanent" magic item he'd seek out after those. [/QUOTE]
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