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<blockquote data-quote="Hairy Minotaur" data-source="post: 1304479" data-attributes="member: 11574"><p><strong>Morghoul</strong></p><p></p><p>Morghoul</p><p></p><p>CR 8; Medium undead; HD 5D12; HP 35</p><p>Init +8; Spd 30 ft. Fly 60 ft. (good); AC 17 (+4 DEX, +2 natural, +1 deflection);</p><p>Base Atk +2; ATK +4 melee (1D8 +2 and Paralysis x2, claws) +2 melee (1D6 +2 and decay x2, bite); Space/Reach 5ft./5ft.; SA Paralysis, Create Spawn, Decay; SQ Undead, +3 Turn Resistance; AL CE; SV Fort +1, Ref +5, Will +5</p><p>Str 14, Dex 18, Con -, Int 10, Wis 13, Cha 14</p><p></p><p>Skills & Feats: Hide +7, Move Silently +7, Spot +5, Multiattack, Improved Initiative</p><p></p><p>Create Spawn (Su): Rise as Morghoul in 1D4 days, unless <em>protection from evil</em> is cast before that time, averting the transformation. (same as ghoul)</p><p></p><p>Paralysis (Ex): Those hit by the claw attacks, must succeed at a Fortitude save (DC 17) or be paralyzed for 1D6 +2 minutes.</p><p></p><p>Decay (Ex): Those hit by the bite attack, must succeed at a Fortitude save (DC 17) or lose 1 temporary HP each minute after the bite, as the body is dissolved away into the plane of shadow. Any <em>Restoration</em> spell, or a <em>heal</em> spell will halt the decay. Those reduced to zero HP by this attack, will rise as Morghouls in 1d8 minutes</p><p></p><p>A shadowy black man-like shape, that smells of rotting flesh. More than just a ghoul with the shadow template, this creature seems to be a fusion of both creatures, whose sum of their whole is greater than the sum of it's parts. It like to use it's bite on those who are lightly armored, or obvious wizards/sorcorers, as those characters tend to die quicker after being bitten.</p></blockquote><p></p>
[QUOTE="Hairy Minotaur, post: 1304479, member: 11574"] [b]Morghoul[/b] Morghoul CR 8; Medium undead; HD 5D12; HP 35 Init +8; Spd 30 ft. Fly 60 ft. (good); AC 17 (+4 DEX, +2 natural, +1 deflection); Base Atk +2; ATK +4 melee (1D8 +2 and Paralysis x2, claws) +2 melee (1D6 +2 and decay x2, bite); Space/Reach 5ft./5ft.; SA Paralysis, Create Spawn, Decay; SQ Undead, +3 Turn Resistance; AL CE; SV Fort +1, Ref +5, Will +5 Str 14, Dex 18, Con -, Int 10, Wis 13, Cha 14 Skills & Feats: Hide +7, Move Silently +7, Spot +5, Multiattack, Improved Initiative Create Spawn (Su): Rise as Morghoul in 1D4 days, unless [I]protection from evil[/I] is cast before that time, averting the transformation. (same as ghoul) Paralysis (Ex): Those hit by the claw attacks, must succeed at a Fortitude save (DC 17) or be paralyzed for 1D6 +2 minutes. Decay (Ex): Those hit by the bite attack, must succeed at a Fortitude save (DC 17) or lose 1 temporary HP each minute after the bite, as the body is dissolved away into the plane of shadow. Any [I]Restoration[/I] spell, or a [I]heal[/I] spell will halt the decay. Those reduced to zero HP by this attack, will rise as Morghouls in 1d8 minutes A shadowy black man-like shape, that smells of rotting flesh. More than just a ghoul with the shadow template, this creature seems to be a fusion of both creatures, whose sum of their whole is greater than the sum of it's parts. It like to use it's bite on those who are lightly armored, or obvious wizards/sorcorers, as those characters tend to die quicker after being bitten. [/QUOTE]
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