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<blockquote data-quote="Hairy Minotaur" data-source="post: 1314184" data-attributes="member: 11574"><p>Yep, the 3.5 version is just a tad toughter. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I used the 3.0 version because there is a confrontation with the great wraith coming up, the 3.5 pit fiend with the sanctified template easily whips the wraith. However using the 3.0 version makes it a more even match, and I wanted the party to feel as though without their help the pit fiend might've fallen. I didn't want the party thinking they had a superman for an ally. Mechanics wise I used the 425 years of being disconnected from it's home plane as an explanation for using the "weaker" version.</p><p></p><p>Pogre-</p><p>I like that idea. The pit fiend will not be able to rest, as the lower planes cannot allow him to exist. Once they find out what happened they will begin to throw a lot at him. Later when/if the party hits 13-15th level I can reintroduce Empythacoreaus and have his base, and support structure all done out. The paladin fits nicely as what better cohort to have than someone who wants your enemies destroyed with as much passion as yourself.</p><p></p><p>Anyone else have any thoughts on any other cohorts?</p></blockquote><p></p>
[QUOTE="Hairy Minotaur, post: 1314184, member: 11574"] Yep, the 3.5 version is just a tad toughter. ;) I used the 3.0 version because there is a confrontation with the great wraith coming up, the 3.5 pit fiend with the sanctified template easily whips the wraith. However using the 3.0 version makes it a more even match, and I wanted the party to feel as though without their help the pit fiend might've fallen. I didn't want the party thinking they had a superman for an ally. Mechanics wise I used the 425 years of being disconnected from it's home plane as an explanation for using the "weaker" version. Pogre- I like that idea. The pit fiend will not be able to rest, as the lower planes cannot allow him to exist. Once they find out what happened they will begin to throw a lot at him. Later when/if the party hits 13-15th level I can reintroduce Empythacoreaus and have his base, and support structure all done out. The paladin fits nicely as what better cohort to have than someone who wants your enemies destroyed with as much passion as yourself. Anyone else have any thoughts on any other cohorts? [/QUOTE]
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