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Characters are not their statistics and abilities
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<blockquote data-quote="Sunseeker" data-source="post: 6937151"><p>I always try to do a little of both. I plan lots of challenges and the players make attempts at the ones at which they feel they can handle. That may limit their progress, and I may make certain adjustments at certain times, not to ensure victory of the party mind you, but to at least give them a chance to try. Not everyone is capable of doing everything, that's why we have a party to begin with, but even so not every party can do everything, especially in more recent editions where Clerics, Druids and Wizards are less game-breaking. </p><p></p><p>There is absolutely <em>nothing</em> wrong with a party that cannot attempt a certain challenge. The fact that there are things the party <em>can't</em> do will hopefully motivate them to become able, somehow, to do those things. That's what I try to establish as a DM, to <em>motivate</em> players to <strong>want</strong> to overcome the challenge. It may simply be personal paranoia, but I do fear that if I constantly adjust challenges so that the party need not gain <em>new</em> or <em>superior</em> resources, that they will never truly strive for anything at all. They'll learn that if they don't get it themselves, I'll give it to them and I don't want to do that.</p><p></p><p></p><p></p><p>But that goes both ways doesn't it? If members of, or the rest of the Group expects you to bring a competent PC, then bringing an incompetent PC is not respecting other people's choices. This is a cooperative gaming Group, not what you do on your own in the privacy of your own home. I have no say in what you do on <em>your</em> time in <em>your</em> home. The Group has a say in what you do during <em>Group</em> time in a <em>Group</em> setting.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6937151"] I always try to do a little of both. I plan lots of challenges and the players make attempts at the ones at which they feel they can handle. That may limit their progress, and I may make certain adjustments at certain times, not to ensure victory of the party mind you, but to at least give them a chance to try. Not everyone is capable of doing everything, that's why we have a party to begin with, but even so not every party can do everything, especially in more recent editions where Clerics, Druids and Wizards are less game-breaking. There is absolutely [I]nothing[/I] wrong with a party that cannot attempt a certain challenge. The fact that there are things the party [I]can't[/I] do will hopefully motivate them to become able, somehow, to do those things. That's what I try to establish as a DM, to [I]motivate[/I] players to [B]want[/B] to overcome the challenge. It may simply be personal paranoia, but I do fear that if I constantly adjust challenges so that the party need not gain [I]new[/I] or [I]superior[/I] resources, that they will never truly strive for anything at all. They'll learn that if they don't get it themselves, I'll give it to them and I don't want to do that. But that goes both ways doesn't it? If members of, or the rest of the Group expects you to bring a competent PC, then bringing an incompetent PC is not respecting other people's choices. This is a cooperative gaming Group, not what you do on your own in the privacy of your own home. I have no say in what you do on [I]your[/I] time in [I]your[/I] home. The Group has a say in what you do during [I]Group[/I] time in a [I]Group[/I] setting. [/QUOTE]
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