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Characters defined by "their stuff"
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<blockquote data-quote="Epametheus" data-source="post: 1389102" data-attributes="member: 719"><p>Characters being defined by their stuff depends a lot on the character's classes and what the player's like.</p><p></p><p>Fighters are almost totally dependent upon their stuff. Paladins and rangers are somewhat less dependent. A proper spellcaster -- cleric, wizard, druid, whatever -- is nearly as dangerous without stuff as he would be with stuff, and so really isn't equipment-dependent at all.</p><p></p><p>It's normal for fighter-types to have some sort of signature weapon, but easier for a single item to drastically change how a fighter-type works than it is for it to change how a spellcaster works. The single best example I've experienced of this was when an 7th level or so party got a pair of Wings of Flying as a random treasure item.</p><p></p><p>The party's main front-liner suddenly having unlimited flight changed battles pretty drastically; the fighter suddenly had the mobility to pretty much be wherever the heck on the battlefield that he wanted to be. The player actually had to miss a session before the party's other fighter (a mounted knight) could come out of the flying fighter's shadow.</p><p></p><p>That item has never been handed out again in that group's games.</p></blockquote><p></p>
[QUOTE="Epametheus, post: 1389102, member: 719"] Characters being defined by their stuff depends a lot on the character's classes and what the player's like. Fighters are almost totally dependent upon their stuff. Paladins and rangers are somewhat less dependent. A proper spellcaster -- cleric, wizard, druid, whatever -- is nearly as dangerous without stuff as he would be with stuff, and so really isn't equipment-dependent at all. It's normal for fighter-types to have some sort of signature weapon, but easier for a single item to drastically change how a fighter-type works than it is for it to change how a spellcaster works. The single best example I've experienced of this was when an 7th level or so party got a pair of Wings of Flying as a random treasure item. The party's main front-liner suddenly having unlimited flight changed battles pretty drastically; the fighter suddenly had the mobility to pretty much be wherever the heck on the battlefield that he wanted to be. The player actually had to miss a session before the party's other fighter (a mounted knight) could come out of the flying fighter's shadow. That item has never been handed out again in that group's games. [/QUOTE]
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