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<blockquote data-quote="Deadguy" data-source="post: 1389159" data-attributes="member: 2480"><p>Another thought which crosses my mind is that we are <em>very</em> hung up on the word <em>magic</em>. Calling something magical seems to make people instantly say 'rare', 'secret', 'ancient' and 'unique'. Indeed, it often seems that some people want each and every non-consumable item to be essentially equivalent to an Artifact, if not in power then in its nature. Now that's all fine and dandy, and echoes the mythological feel that some people want from a fantasy game. Unfortunately, that game isn't standard D&D (of <em>any</em></p><p> </p><p> Now there's still a niche for the truly potent items to fall into that category. However for the many other items a PC normally acquires, like <em>cloaks of resistance</em> and <em>rings of protection</em>, it might be better to think of these things as finely (and yes magically) crafted tools that support a character in what he does. For a high level PC, I find it helps to make the comparison with a wealthy dilettante. He has his Ferrari, his ocean-going yacht or his priceless art collection, which are things that help define him and his personality. But he also owns an exceptional watch, a good mobile phone, and lives in a house with all the modern conveniences like home theatre and food processors. These latter things aren't part of his identity, they're just things that go with his status and make his life more comfortable (and safe). So with the high level PC (who is really the person we are complaining about since low level PCs have relatively few items). The HLPC owns 'stuff' that makes adventuring at that level possible. And he also owns a handful of things that are the noteworthy items that tales of his exploits latch on to... Archmage Avogerrin and his Silver Staff, Sir Hewin with his Coruscating Greathammer, Nightfall, and the Armour of the Black Drake, etc.</p><p> </p><p> See what I mean? Perhaps we shouldn't try and attach the same importance to every magic item... that way we have legendary figures who are able to adventure successfully in the D&D milieu! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> edition really).</p></blockquote><p></p>
[QUOTE="Deadguy, post: 1389159, member: 2480"] Another thought which crosses my mind is that we are [i]very[/i] hung up on the word [i]magic[/i]. Calling something magical seems to make people instantly say 'rare', 'secret', 'ancient' and 'unique'. Indeed, it often seems that some people want each and every non-consumable item to be essentially equivalent to an Artifact, if not in power then in its nature. Now that's all fine and dandy, and echoes the mythological feel that some people want from a fantasy game. Unfortunately, that game isn't standard D&D (of [i]any[/i] Now there's still a niche for the truly potent items to fall into that category. However for the many other items a PC normally acquires, like [i]cloaks of resistance[/i] and [i]rings of protection[/i], it might be better to think of these things as finely (and yes magically) crafted tools that support a character in what he does. For a high level PC, I find it helps to make the comparison with a wealthy dilettante. He has his Ferrari, his ocean-going yacht or his priceless art collection, which are things that help define him and his personality. But he also owns an exceptional watch, a good mobile phone, and lives in a house with all the modern conveniences like home theatre and food processors. These latter things aren't part of his identity, they're just things that go with his status and make his life more comfortable (and safe). So with the high level PC (who is really the person we are complaining about since low level PCs have relatively few items). The HLPC owns 'stuff' that makes adventuring at that level possible. And he also owns a handful of things that are the noteworthy items that tales of his exploits latch on to... Archmage Avogerrin and his Silver Staff, Sir Hewin with his Coruscating Greathammer, Nightfall, and the Armour of the Black Drake, etc. See what I mean? Perhaps we shouldn't try and attach the same importance to every magic item... that way we have legendary figures who are able to adventure successfully in the D&D milieu! :) edition really). [/QUOTE]
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