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<blockquote data-quote="kirinke" data-source="post: 1946881" data-attributes="member: 15409"><p>NAME: Sirethia Randiriel. </p><p>RACE: Female elf. ALIGN: Neutral Good. Deity: Fharlanghn. Home: Tir na Quin.</p><p></p><p>(3) STR: 16</p><p>(3) DEX: 17 (15 + 2 racial)</p><p>(0) CON: 10 (12 - 2 racial)</p><p>(0) INT: 11(10 + 1 lvl bon)</p><p>(2) WIS: 15</p><p>(0) CHA: 10</p><p></p><p>CLERIC 3RD RANGER 2ND</p><p>EXP: 10,000</p><p>HP: 34</p><p>BAB: 4</p><p>GRAPPLE: 3</p><p>REFLEX: 7</p><p>FORT: 6</p><p>WILL: 7 (5 + 2 feat bonus)</p><p>INIT: 3</p><p>MELEE: 7/RANGED: 7</p><p></p><p>AC: 13 (natural) </p><p>+3 armor bonus + 5 max dex bonus</p><p>TOUCH: 11, FLAT: 10</p><p></p><p><span style="color: White"><strong>CARRYING CAPACITY</strong></span></p><p>LIGHT: 76 lbs or less. MEDIUM: 77-153 lbs. HEAVY: 154-230 lbs. </p><p></p><p><span style="color: White"><strong>RACIAL SKILLS</strong></span></p><p>- Magic Sleep Immunity. </p><p>- +2 Save vs. Enchantment. </p><p>- Low-Light Vision</p><p>- +2 Listen, Search and Spot</p><p>- Martial weapon proficiency</p><p></p><p><span style="color: White"><strong>LANGUAGES</strong></span></p><p>Elf. Common. Celestial. Aquan (undersea common). Draconic. gnome. halfling. </p><p></p><p><span style="color: White"><strong>CLASS SKILLS</strong></span></p><p>proficient with all simple and martial weapons, and with all types of armor and shields (except tower shields).</p><p>Turn or rebuke undead</p><p>1st favored enemy: humans.</p><p>Track </p><p>wild empathy </p><p>Combat style archery: virtual point blank shot, rapid shot</p><p></p><p><span style="color: White"><strong>SKILLS</strong></span></p><p>(2) Handle Animal...............(2+0) </p><p>(5) Heal............................(3+2)</p><p>(5) Hide............................(2+3)</p><p>(2) Knowledge, Nature.........(2+0)</p><p>(5) Listen..........................(1+2+2)</p><p>(5) Search.........................(1+2+2)</p><p>(5) Move Silently.................(2+3)</p><p>(5) Spot............................(1+2+2)</p><p>(4) Survival........................(2+2)</p><p>(5) Speak language..............(5+0)</p><p>(3) Profession, Seafarer........(3+0)</p><p></p><p><span style="color: White"><strong>FEATS</strong></span></p><p>Scribe scroll</p><p>Iron will (+2 bonus on all will saves)</p><p></p><p><strong><p style="text-align: center"><span style="color: White">SPELLS</span></p><p></strong><strong><span style="color: Lime">PROTECTION DOMAIN</span></strong></p><p>Granted Power: You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day.</p><p></p><p><span style="color: Lime"><strong>TRAVEL DOMAIN</strong></span></p><p>Granted Powers: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability. Add Survival to your list of cleric class skills.</p><p></p><p><span style="color: MediumTurquoise"><strong>0 LEVEL SPELLS</strong></span></p><p>Detect Magic (2). Detect Poison. Light</p><p></p><p><span style="color: MediumTurquoise"><strong>1ST LVL SPELLS</strong></span></p><p>Nimbus of light (sunlight illuminates you until released as an attack for 1d8 + 1/lvl damage) pg 136 complete divine</p><p>Summon Monster I</p><p>Remove Fear</p><p>Long-strider (domain spell)</p><p></p><p><span style="color: White"><strong>Appearance</strong></span></p><p>Size: Medium </p><p>Height: 6' tall</p><p>Weight: 150 lbs </p><p>Age: 110 years</p><p>Hair: shoulder length, curly blond</p><p>Eyes: piercing green</p><p>Skin: tanned, healthy</p><p></p><p>Sirethia is a beautiful 6ft tall she-elf with tanned skin and a slender, deceptively muscular build. Her gold-blonde hair is shoulder length and normally held back in a simple braid. She is wearing a dark blue vest over a loose red tunic. Her boots, belt, cloak and trousers are black. Strapped to her belt is a plain, but beautifully crafted scimitar and dagger as well as several pouches. </p><p></p><p>She keeps her money in a money-belt under her clothes. Slung across her back is a modified backpack with a quiverfull of arrows strapped to it by a clever arrangment of buckles and canvas. Slung across one shoulder is a well-crafted and intricently carved composite longbow. She generally wears masterwork studded leather armor if she thinks she's going into trouble.</p><p></p><p><span style="color: White"><strong>BACKGROUND</strong></span></p><p>Sirethia’s history began when she was found unconscious on a deserted island beach by pirates who had landed there to make repairs on their ship. They took her in, figuring if nothing else, they could ransom her back to her own people for a fair bit of coin. When they found that she had very little knowledge of her own past and therefore couldn’t be ransomed, they decided that she could work off her debt to them by becoming a member of the crew. </p><p></p><p>She agreed and apprenticed to the ship’s-healer, a priest of Fharlanghn. She never fully recovered her memory, save for bits and pieces. They found that she had some training as a ranger, which helped her to adapt to life aboard a ship-full of rouges. </p><p></p><p>After she had worked off her debt, which included a year and a day of service, she decided to stay on and served aboard the Eagle’s Pride for a full ten years, eventually becoming first mate. When they reached Free-Port, she left on good terms and is now searching for her past. The captian of the ship, Peter Graymalkin, gave her his signet ring as a token of friendship. </p><p></p><p>The only clue she has is the scimitar she had been clutching in one fist when they found her. Though plain, this weapon is beautifully crafted and possesses a strange magical aura that no one has quite been able to identify. The only thing that Sirethia knows for sure is that it isn’t cursed or evil. (she is the eldest child of a major noble family on Tir na Quin, though she doesn’t know it..)</p><p></p><p><span style="color: White"><strong>The Eagle’s Pride:</strong></span></p><p>Fairly good reputation for pirates anyway. Generally they’ll take the goods and valuables of the ships they overcome and let the crew/passengers go. They aren’t into wonton mayhem or slavery and in fact have a general policy of attacking slave-ships on sight. The captain is Peter Graymalkin.</p><p></p><p><span style="color: White"><strong>WEAPONS/ARMOR</strong></span></p><p>+1 Scimitar (+7 melee), family blade................02 lbs</p><p>Masterwork composite longbow (ranged +7)......03 lbs</p><p>40 arrows...................................................06 lbs </p><p>Master Work Dagger (+7 melee)......................01 lbs </p><p>Masterwork Studded leather armor..................20 lbs </p><p></p><p><span style="color: White"><strong>EQUIPMENT <em>(most of this stuff is in a chest in an inn)</em></strong></span></p><p>Backpack/quiver...............02 lbs </p><p>Bedroll/blanket.................03 lbs </p><p>Winter blanket.................03 lbs </p><p>Chalk.............................00 lbs </p><p>Flint and steel.................00 lbs </p><p>Hooded lantern................02 lbs </p><p>50ft silk rope...................05 lbs </p><p>Tolietry kit......................01 lbs </p><p>1 lbs of soap...................01 lbs </p><p>Repair kit........................01 lbs </p><p>Sewing kit......................00 lbs </p><p>Small steel mirror.............01 lbs </p><p>Signet ring.....................00 lbs </p><p>04 sunrods.....................04 lbs </p><p>Healer’s kit.....................01 lbs </p><p>Cooking kit.....................01 lbs </p><p>Mess kit.........................01 lbs </p><p>Silver holy symbol............01 lbs </p><p>3 pints of lamp oil............03 lbs </p><p>Waterskin.......................04 lbs </p><p>02 Cleric’s vestments.......12 lbs </p><p>02 noble outfits w/jewelry 20 lbs </p><p>02 explorer’s outfits........08 lbs</p><p>05 pitons/hammer...........04 lbs</p><p>Journal.........................01 lbs</p><p>ink bottle/pen................00 lbs</p><p>3 thunder stones............03 lbs</p><p>2 flasks of holy water......02 lbs</p><p>Moneybelt.....................00 lbs</p><p></p><p><span style="color: White"><strong>EQUIPPED</strong></span></p><p>Weapons/armor</p><p>Backpack/quiver</p><p>Explorer’s outfit</p><p>04 Sunrods</p><p>Holy symbol</p><p>Belt-pouch</p><p>Signet ring</p><p>3 thunderstones</p><p>2 flasks of holy water</p><p>Moneybelt</p><p></p><p><span style="color: White"><strong>TREASURE</strong></span></p><p>12gp</p><p>40sp</p><p>40cp</p></blockquote><p></p>
[QUOTE="kirinke, post: 1946881, member: 15409"] NAME: Sirethia Randiriel. RACE: Female elf. ALIGN: Neutral Good. Deity: Fharlanghn. Home: Tir na Quin. (3) STR: 16 (3) DEX: 17 (15 + 2 racial) (0) CON: 10 (12 - 2 racial) (0) INT: 11(10 + 1 lvl bon) (2) WIS: 15 (0) CHA: 10 CLERIC 3RD RANGER 2ND EXP: 10,000 HP: 34 BAB: 4 GRAPPLE: 3 REFLEX: 7 FORT: 6 WILL: 7 (5 + 2 feat bonus) INIT: 3 MELEE: 7/RANGED: 7 AC: 13 (natural) +3 armor bonus + 5 max dex bonus TOUCH: 11, FLAT: 10 [COLOR=White][B]CARRYING CAPACITY[/B][/COLOR] LIGHT: 76 lbs or less. MEDIUM: 77-153 lbs. HEAVY: 154-230 lbs. [COLOR=White][B]RACIAL SKILLS[/B][/COLOR] - Magic Sleep Immunity. - +2 Save vs. Enchantment. - Low-Light Vision - +2 Listen, Search and Spot - Martial weapon proficiency [COLOR=White][B]LANGUAGES[/B][/COLOR] Elf. Common. Celestial. Aquan (undersea common). Draconic. gnome. halfling. [COLOR=White][B]CLASS SKILLS[/B][/COLOR] proficient with all simple and martial weapons, and with all types of armor and shields (except tower shields). Turn or rebuke undead 1st favored enemy: humans. Track wild empathy Combat style archery: virtual point blank shot, rapid shot [COLOR=White][B]SKILLS[/B][/COLOR] (2) Handle Animal...............(2+0) (5) Heal............................(3+2) (5) Hide............................(2+3) (2) Knowledge, Nature.........(2+0) (5) Listen..........................(1+2+2) (5) Search.........................(1+2+2) (5) Move Silently.................(2+3) (5) Spot............................(1+2+2) (4) Survival........................(2+2) (5) Speak language..............(5+0) (3) Profession, Seafarer........(3+0) [COLOR=White][B]FEATS[/B][/COLOR] Scribe scroll Iron will (+2 bonus on all will saves) [B][CENTER][COLOR=White]SPELLS[/COLOR][/CENTER][/B] [B][COLOR=Lime]PROTECTION DOMAIN[/COLOR][/B] Granted Power: You can generate a protective ward as a supernatural ability. Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Activating this power is a standard action. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day. [COLOR=Lime][B]TRAVEL DOMAIN[/B][/COLOR] Granted Powers: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability. Add Survival to your list of cleric class skills. [COLOR=MediumTurquoise][B]0 LEVEL SPELLS[/B][/COLOR] Detect Magic (2). Detect Poison. Light [COLOR=MediumTurquoise][B]1ST LVL SPELLS[/B][/COLOR] Nimbus of light (sunlight illuminates you until released as an attack for 1d8 + 1/lvl damage) pg 136 complete divine Summon Monster I Remove Fear Long-strider (domain spell) [COLOR=White][B]Appearance[/B][/COLOR] Size: Medium Height: 6' tall Weight: 150 lbs Age: 110 years Hair: shoulder length, curly blond Eyes: piercing green Skin: tanned, healthy Sirethia is a beautiful 6ft tall she-elf with tanned skin and a slender, deceptively muscular build. Her gold-blonde hair is shoulder length and normally held back in a simple braid. She is wearing a dark blue vest over a loose red tunic. Her boots, belt, cloak and trousers are black. Strapped to her belt is a plain, but beautifully crafted scimitar and dagger as well as several pouches. She keeps her money in a money-belt under her clothes. Slung across her back is a modified backpack with a quiverfull of arrows strapped to it by a clever arrangment of buckles and canvas. Slung across one shoulder is a well-crafted and intricently carved composite longbow. She generally wears masterwork studded leather armor if she thinks she's going into trouble. [COLOR=White][B]BACKGROUND[/B][/COLOR] Sirethia’s history began when she was found unconscious on a deserted island beach by pirates who had landed there to make repairs on their ship. They took her in, figuring if nothing else, they could ransom her back to her own people for a fair bit of coin. When they found that she had very little knowledge of her own past and therefore couldn’t be ransomed, they decided that she could work off her debt to them by becoming a member of the crew. She agreed and apprenticed to the ship’s-healer, a priest of Fharlanghn. She never fully recovered her memory, save for bits and pieces. They found that she had some training as a ranger, which helped her to adapt to life aboard a ship-full of rouges. After she had worked off her debt, which included a year and a day of service, she decided to stay on and served aboard the Eagle’s Pride for a full ten years, eventually becoming first mate. When they reached Free-Port, she left on good terms and is now searching for her past. The captian of the ship, Peter Graymalkin, gave her his signet ring as a token of friendship. The only clue she has is the scimitar she had been clutching in one fist when they found her. Though plain, this weapon is beautifully crafted and possesses a strange magical aura that no one has quite been able to identify. The only thing that Sirethia knows for sure is that it isn’t cursed or evil. (she is the eldest child of a major noble family on Tir na Quin, though she doesn’t know it..) [COLOR=White][B]The Eagle’s Pride:[/B][/COLOR] Fairly good reputation for pirates anyway. Generally they’ll take the goods and valuables of the ships they overcome and let the crew/passengers go. They aren’t into wonton mayhem or slavery and in fact have a general policy of attacking slave-ships on sight. The captain is Peter Graymalkin. [COLOR=White][B]WEAPONS/ARMOR[/B][/COLOR] +1 Scimitar (+7 melee), family blade................02 lbs Masterwork composite longbow (ranged +7)......03 lbs 40 arrows...................................................06 lbs Master Work Dagger (+7 melee)......................01 lbs Masterwork Studded leather armor..................20 lbs [COLOR=White][B]EQUIPMENT [I](most of this stuff is in a chest in an inn)[/I][/B][/COLOR] Backpack/quiver...............02 lbs Bedroll/blanket.................03 lbs Winter blanket.................03 lbs Chalk.............................00 lbs Flint and steel.................00 lbs Hooded lantern................02 lbs 50ft silk rope...................05 lbs Tolietry kit......................01 lbs 1 lbs of soap...................01 lbs Repair kit........................01 lbs Sewing kit......................00 lbs Small steel mirror.............01 lbs Signet ring.....................00 lbs 04 sunrods.....................04 lbs Healer’s kit.....................01 lbs Cooking kit.....................01 lbs Mess kit.........................01 lbs Silver holy symbol............01 lbs 3 pints of lamp oil............03 lbs Waterskin.......................04 lbs 02 Cleric’s vestments.......12 lbs 02 noble outfits w/jewelry 20 lbs 02 explorer’s outfits........08 lbs 05 pitons/hammer...........04 lbs Journal.........................01 lbs ink bottle/pen................00 lbs 3 thunder stones............03 lbs 2 flasks of holy water......02 lbs Moneybelt.....................00 lbs [COLOR=White][B]EQUIPPED[/B][/COLOR] Weapons/armor Backpack/quiver Explorer’s outfit 04 Sunrods Holy symbol Belt-pouch Signet ring 3 thunderstones 2 flasks of holy water Moneybelt [COLOR=White][B]TREASURE[/B][/COLOR] 12gp 40sp 40cp [/QUOTE]
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