Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Characters for "Into the Icy Darkness"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1368959" data-attributes="member: 4441"><p>This is the character that was created and played by my sister for one session. She played this guy so memorably and well that Emperor Valarian wanted to keep her character as an NPC and is having me play him.</p><p></p><p><strong> Grumki the Loud</strong></p><p><strong></strong></p><p><strong>Male Half-orc Cleric 12 of Kord</strong></p><p><strong></strong></p><p><strong>Region:</strong> The West</p><p><strong>Patron Deity:</strong> Kord</p><p><strong>Alignment:</strong> Chaotic Neutral</p><p><strong>Height:</strong> 6'4”</p><p><strong>Weight:</strong> 274 lbs</p><p><strong>Hair:</strong> Bald</p><p><strong>Eyes:</strong> Black</p><p><strong>Age:</strong> 26</p><p></p><p><strong>Str:</strong> 19 (+1) </p><p><strong>Dex:</strong> 10 (+0) </p><p><strong>Con:</strong> 12 (+1) </p><p><strong>Int:</strong> 8 (-1) </p><p><strong>Wis:</strong> 18 (+4) </p><p><strong>Cha:</strong> 8 (-1) </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p>Darkvision, +2 Str, -2 Int and Cha, orc blood</p><p></p><p>Divine Spells</p><p>Divine Favor 4/day (+2 atk & dmg) for 8 rounds (replaces turning)</p><p>Strength domain (+8 to Str 1/day for 1 round as free action)</p><p>Luck domain (reroll 1/day)</p><p></p><p><strong>Hit Dice:</strong> 12d8+12 </p><p><strong>HP:</strong> 86</p><p><strong>AC:</strong> 17 (+0 Dex, +6 armor, +1 natural)</p><p><strong>Init:</strong> +0 (+0 Dex)</p><p><strong>Speed:</strong> 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +11 [+8 base, +1 Con, +2 cloak]</p><p>Reflex +6 [+4 base, +0 Dex, +2 cloak]</p><p>Will +14 [+8 base, +4 Wis, +2 cloak]</p><p></p><p><strong>BAB:</strong> +9/+4</p><p><strong>Melee Atk:</strong> +13/+8</p><p><strong>Melee weapon:</strong> +16/+11 to atk, 1d8+8/x3, +2 warhammer <em>Kord's Fist</em></p><p><strong>Melee with <em>divine favor</em>:</strong> +18/+12 to akt, 1d8+10/x3, +2 warhammer</p><p><strong>Melee with domain power:</strong> +22/+17, 1d8+17/x3, +2 warhammer</p><p><strong>Melee with <em>divine favor</em> and domain power:</strong> +24/+19/x3, 1d8+19, +2 warhammer</p><p><strong>Ranged Atk:</strong> +9/+4</p><p><strong>Ranged weapon:</strong> +9 to atk, 1d8/19-20/x2, light crossbow</p><p></p><p><strong>Skills:</strong></p><p>Knowledge (religion) +14 [15 ranks, -1 Int]</p><p></p><p><strong>Feats:</strong></p><p>Martial Weapon Proficiency: warhammer</p><p>Weapon Focus: warhammer</p><p>Toughness</p><p>Power Attack</p><p>Cleave</p><p></p><p><strong>Languages</strong></p><p>Common, Orc</p><p></p><p><strong>Spells Prepared</strong></p><p>0th - <em>detect magic</em> x3, <em>read magic</em> x3</p><p>DC 14, can convert to <em>cure minor wounds</em> for 1 point of healing</p><p></p><p>1st - <em>bless</em> x3, <em>cause fear</em> x2, (d) <em>endure elements (cold)</em></p><p>DC 15, can convert to <em>cure light wounds</em> for 1d8+5 points of healing</p><p></p><p>2nd - <em>endurance</em> x2, <em>lesser restoration</em> x2, <em>zone of truth</em>, (d) <em>bull's strength</em></p><p>DC 16, can convert to <em>cure moderate wounds</em> for 2d8+10 points of healing</p><p></p><p>3rd - <em>bestow curse, prayer</em> x2,<em> magic vestment</em>, (d) <em>magic vestment</em></p><p>DC 17, can convert to <em>cure serious wounds</em> for 3d8+12 points of healing</p><p></p><p>4th - <em>restoration</em> x2<em>, neutralize poison</em> x2, (d) <em>freedom of movement</em></p><p>DC 18, can convert to <em>cure critical wounds</em> for 4d8+12 points of healing</p><p></p><p>5th - <em>flame strike</em> x2, <em>raise dead</em>, (d) <em>break enchantment</em></p><p>DC 19</p><p></p><p>6th - <em>heal</em> x2, (d) stoneskin</p><p>DC 20</p><p></p><p><strong><u>Equipment:</u> </strong></p><p></p><p><em>Wearing:</em></p><p>+2 chain shirt</p><p>+2 warhammer (<em>Kord's Fist</em>)</p><p><em>cloak of resistance +2</em></p><p><em>periapt of Wisdom +2</em></p><p><em>Heward's Handy Haversack</em></p><p>Wand of <em>cure light wounds</em></p><p>light crossbow </p><p>40 bolts</p><p>adventurer's outfit</p><p>iron holy symbol of Kord</p><p>amulet of natural armor +1</p><p>belt pouch</p><p>dagger</p><p></p><p><em><u>On Hammerhoof (Clydesdale)</u></em></p><p>Bit and bridle</p><p>Riding saddle</p><p>Saddlebags</p><p></p><p><em>Tied to saddle</em></p><p>Waterskin</p><p>50 ft. hemp rope</p><p></p><p>Backpack</p><p><em>In Backpack attached to back of Hammerhoof’s saddle</em> </p><p>Bedroll</p><p>2 potions of <em>cure moderate wounds</em></p><p>2 potions of <em>cure light wounds</em></p><p>potion of <em>endurance</em></p><p></p><p><strong>Total Money:</strong> 50gp, 15sp</p><p></p><p></p><p><strong>Appearance:</strong></p><p>Grumki is a massively tall and broad half-orc with short, neat tusks and a hugely overmuscled physique. Keeping his head carefully shaved and wearing only the minimal amount of clothes (better to show of his muscles), he presents a picture of a towering giant. He carries a massive warhammer at his side and wears a symbol of the church of Kord proudly around his neck, along with several broken chains (from strength-testing contests). </p><p></p><p><strong>Personality:</strong></p><p>Grumki is a very loud and enthusiatic advocate of the Strength of Kord. He constantly insists that the Strength of Kord only requires, well, strength. And strong ale. And the occasional bit of healing. Other than that the Strength of Kord requires nothing else. He'll often say, when presented with something of irrelevance to him that the Strength of Kord does not require it. So far the Strength of Kord does not require:</p><p>accuracy</p><p>speed</p><p>being on time</p><p>being polite</p><p>nobles</p><p>parties</p><p>fancy clothes</p><p>being quiet</p><p>and various other things.</p><p></p><p>Grumki is boisterous, declaring everything in loud, ear-ringing tones and delivering hearty backslaps to everyone and everthing in his path. He is happy to take young warriors under his wing, provided they wish to improve their strength. He constantly tests himself in battle and in the wrestling areana and is always on the lookout for more ways to test the Strength of Kord.</p><p></p><p><strong>Background:</strong></p><p>Grumki was born one of the relatively rare priestess of Kord and a barbarian orc tribesman she had met in her travels. Brought up in the temple of Kord and constantly testing his strength from a young age, Grumki became an exemplary member of the church. </p><p></p><p>Deciding he had to look outside the temple to continue his training, Grumki took to wandering the countryside. He intervened anywhere he thought his strength would be needed, often in bandit attacks, tavern brawls, or skirmishes. Recently he came across a group of adventurers going to slay a demon and found that to be a perfect way to test the Strength of Kord. The group has led him to many other tests, including the smashing of a temple of Hextor.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1368959, member: 4441"] This is the character that was created and played by my sister for one session. She played this guy so memorably and well that Emperor Valarian wanted to keep her character as an NPC and is having me play him. [b] Grumki the Loud Male Half-orc Cleric 12 of Kord Region:[/b] The West [b]Patron Deity:[/b] Kord [b]Alignment:[/b] Chaotic Neutral [b]Height:[/b] 6'4” [b]Weight:[/b] 274 lbs [b]Hair:[/b] Bald [b]Eyes:[/b] Black [b]Age:[/b] 26 [b]Str:[/b] 19 (+1) [b]Dex:[/b] 10 (+0) [b]Con:[/b] 12 (+1) [b]Int:[/b] 8 (-1) [b]Wis:[/b] 18 (+4) [b]Cha:[/b] 8 (-1) [b]Class and Racial Abilities:[/b] Darkvision, +2 Str, -2 Int and Cha, orc blood Divine Spells Divine Favor 4/day (+2 atk & dmg) for 8 rounds (replaces turning) Strength domain (+8 to Str 1/day for 1 round as free action) Luck domain (reroll 1/day) [b]Hit Dice:[/b] 12d8+12 [b]HP:[/b] 86 [b]AC:[/b] 17 (+0 Dex, +6 armor, +1 natural) [b]Init:[/b] +0 (+0 Dex) [b]Speed:[/b] 30ft [b]Saves:[/b] Fortitude +11 [+8 base, +1 Con, +2 cloak] Reflex +6 [+4 base, +0 Dex, +2 cloak] Will +14 [+8 base, +4 Wis, +2 cloak] [b]BAB:[/b] +9/+4 [b]Melee Atk:[/b] +13/+8 [b]Melee weapon:[/b] +16/+11 to atk, 1d8+8/x3, +2 warhammer [i]Kord's Fist[/i] [b]Melee with [i]divine favor[/i]:[/b] +18/+12 to akt, 1d8+10/x3, +2 warhammer [b]Melee with domain power:[/b] +22/+17, 1d8+17/x3, +2 warhammer [b]Melee with [i]divine favor[/i] and domain power:[/b] +24/+19/x3, 1d8+19, +2 warhammer [b]Ranged Atk:[/b] +9/+4 [b]Ranged weapon:[/b] +9 to atk, 1d8/19-20/x2, light crossbow [b]Skills:[/b] Knowledge (religion) +14 [15 ranks, -1 Int] [b]Feats:[/b] Martial Weapon Proficiency: warhammer Weapon Focus: warhammer Toughness Power Attack Cleave [b]Languages[/b] Common, Orc [b]Spells Prepared[/b] 0th - [i]detect magic[/i] x3, [i]read magic[/i] x3 DC 14, can convert to [i]cure minor wounds[/i] for 1 point of healing 1st - [i]bless[/i] x3, [i]cause fear[/i] x2, (d) [i]endure elements (cold)[/i] DC 15, can convert to [i]cure light wounds[/i] for 1d8+5 points of healing 2nd - [i]endurance[/i] x2, [i]lesser restoration[/i] x2, [i]zone of truth[/i], (d) [i]bull's strength[/i] DC 16, can convert to [i]cure moderate wounds[/i] for 2d8+10 points of healing 3rd - [i]bestow curse, prayer[/i] x2,[i] magic vestment[/i], (d) [i]magic vestment[/i] DC 17, can convert to [i]cure serious wounds[/i] for 3d8+12 points of healing 4th - [i]restoration[/i] x2[i], neutralize poison[/i] x2, (d) [i]freedom of movement[/i] DC 18, can convert to [i]cure critical wounds[/i] for 4d8+12 points of healing 5th - [i]flame strike[/i] x2, [i]raise dead[/i], (d) [i]break enchantment[/i] DC 19 6th - [i]heal[/i] x2, (d) stoneskin DC 20 [b][U]Equipment:[/U] [/b] [I]Wearing:[/I] +2 chain shirt +2 warhammer ([i]Kord's Fist[/i]) [i]cloak of resistance +2[/i] [i]periapt of Wisdom +2[/i] [i]Heward's Handy Haversack[/i] Wand of [i]cure light wounds[/i] light crossbow 40 bolts adventurer's outfit iron holy symbol of Kord amulet of natural armor +1 belt pouch dagger [I][U]On Hammerhoof (Clydesdale)[/U][/I] Bit and bridle Riding saddle Saddlebags [I]Tied to saddle[/I] Waterskin 50 ft. hemp rope Backpack [I]In Backpack attached to back of Hammerhoof’s saddle[/I] Bedroll 2 potions of [i]cure moderate wounds[/i] 2 potions of [i]cure light wounds[/i] potion of [i]endurance[/i] [b]Total Money:[/b] 50gp, 15sp [b]Appearance:[/b] Grumki is a massively tall and broad half-orc with short, neat tusks and a hugely overmuscled physique. Keeping his head carefully shaved and wearing only the minimal amount of clothes (better to show of his muscles), he presents a picture of a towering giant. He carries a massive warhammer at his side and wears a symbol of the church of Kord proudly around his neck, along with several broken chains (from strength-testing contests). [b]Personality:[/b] Grumki is a very loud and enthusiatic advocate of the Strength of Kord. He constantly insists that the Strength of Kord only requires, well, strength. And strong ale. And the occasional bit of healing. Other than that the Strength of Kord requires nothing else. He'll often say, when presented with something of irrelevance to him that the Strength of Kord does not require it. So far the Strength of Kord does not require: accuracy speed being on time being polite nobles parties fancy clothes being quiet and various other things. Grumki is boisterous, declaring everything in loud, ear-ringing tones and delivering hearty backslaps to everyone and everthing in his path. He is happy to take young warriors under his wing, provided they wish to improve their strength. He constantly tests himself in battle and in the wrestling areana and is always on the lookout for more ways to test the Strength of Kord. [b]Background:[/b] Grumki was born one of the relatively rare priestess of Kord and a barbarian orc tribesman she had met in her travels. Brought up in the temple of Kord and constantly testing his strength from a young age, Grumki became an exemplary member of the church. Deciding he had to look outside the temple to continue his training, Grumki took to wandering the countryside. He intervened anywhere he thought his strength would be needed, often in bandit attacks, tavern brawls, or skirmishes. Recently he came across a group of adventurers going to slay a demon and found that to be a perfect way to test the Strength of Kord. The group has led him to many other tests, including the smashing of a temple of Hextor. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Characters for "Into the Icy Darkness"
Top