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<blockquote data-quote="Timothy" data-source="post: 696468" data-attributes="member: 6138"><p>Illithid Disciple of Mephistopheles 3</p><p></p><p>HD: 11d8+11, (79 hp)</p><p></p><p>Speed: 30</p><p></p><p>Init: +2</p><p></p><p>AC: 27 (+1 Dex, +11 full plate, +2 ring, +3 natural) </p><p></p><p>Alignment: Lawful Evil</p><p></p><p> </p><p></p><p>Abilities:</p><p></p><p>STR 20 (+5) </p><p></p><p>DEX 14 (+2) </p><p></p><p>CON 12 (+1) </p><p></p><p>INT 16 (+2) </p><p></p><p>WIS 16 (+2) </p><p></p><p>CHA 31 (+10) </p><p></p><p> </p><p></p><p>Saves: </p><p></p><p>Fort: +6</p><p></p><p>Reflex: +11 </p><p></p><p>Will: +8</p><p></p><p> </p><p></p><p>Base Attack +9</p><p></p><p>Melee +16</p><p></p><p>Ranged +11</p><p></p><p> </p><p></p><p>Attacks: 4 tentacles +16 melee or</p><p></p><p> Hellfire blast +11 ranged touch</p><p></p><p>Damage: 4 tentacles 1d4+1d6+5+level drain or</p><p></p><p> Hellfire Blast 4d6</p><p></p><p> </p><p></p><p>Skills (18 points):</p><p></p><p>Bluff +16, Concentration +12, Hide +17, Intimidate +20, Knowledge(arcana) +6, Knowledge(outer planes) +6, Listen +18, Move Silently +17, Spot +18</p><p></p><p> </p><p></p><p>Special Abilites:</p><p></p><p>Mind Blast (DC 26), Psionics, Improved Grab, Extract, SR 25, Telepathy, Hellfire Grasp, Fire adept, Fire Resistance 10, Hellfire Blast</p><p></p><p> </p><p></p><p>Feats: </p><p></p><p>Disciple of Darkness, Evil Brand, Boost Spell-like ability, Mortalbane, Combat Casting, Empower Spell-like ability</p><p></p><p> </p><p></p><p>Gear: </p><p></p><p>Energy Draining Full Plate +3 </p><p></p><p>Cloak of Charisma +6 </p><p></p><p>Amulet of Mighty Fists +2 </p><p></p><p>Ring of Protection +2 </p><p></p><p>Belt of Giant Strength +4 </p><p></p><p>Necklace of Fireballs type VII </p><p></p><p>4 Potions of Cure Light Wounds </p><p></p><p> </p><p></p><p>Thrall 1:</p><p></p><p>Human Sorcerer 9</p><p></p><p>HD: 9d4</p><p></p><p>Speed: 30</p><p></p><p>Init: +0</p><p></p><p>AC: 10 (21 spelled up with scrolls)</p><p></p><p>Alignment: Lawful Evil</p><p></p><p> </p><p></p><p>Abilities:</p><p></p><p>STR 10 (+0) </p><p></p><p>DEX 10 (+0) </p><p></p><p>CON 10 (+0) </p><p></p><p>INT 12 (+1) </p><p></p><p>WIS 10 (+0) </p><p></p><p>CHA 22 (+6) </p><p></p><p> </p><p></p><p>Saves: </p><p></p><p>Fort: +3</p><p></p><p>Reflex: +3 </p><p></p><p>Will: +6</p><p></p><p> </p><p></p><p>Base Attack +4</p><p></p><p>Melee +4</p><p></p><p>Ranged +4</p><p></p><p> </p><p></p><p>Attacks: Staff +4 </p><p></p><p>Damage: Staff 1d6</p><p></p><p> </p><p></p><p>Skills (36 points):</p><p></p><p>Concentration +12, Spellcraft +12, Knowledge(Arcana) +12</p><p></p><p> </p><p></p><p>Speclail Abilities:</p><p></p><p>Imp Familiar</p><p></p><p> </p><p></p><p>Feats: </p><p></p><p>Alertness*, Arcane preparation, Improved Familiar, Chain Spell, Empower Spell, Extra Slot</p><p></p><p> </p><p></p><p>Gear:</p><p></p><p>Staff</p><p></p><p> </p><p></p><p>Rind of Protection +1 </p><p></p><p>Scroll of Mage Armor</p><p></p><p>Scroll of Shield</p><p></p><p>Carpet of Flying (small)</p><p></p><p>Cloak of Charisma +2</p><p></p><p>3x Wand of Magic Missle (on goblins)</p><p></p><p> </p><p></p><p>Spells Known: 8,5,4,3,2</p><p></p><p>Cantrip: Ray of Frost, Flare, Light, Dancing Lights, Ghost Sound, Disrupt </p><p></p><p></p><p>Undead, Mage Hand, Read Magic</p><p></p><p>1st: Magic Missile, Grease, Obscuring Mist, True Strike, Enlarge</p><p></p><p>2nd: Melf's Acid Arrow, Web, Blur, Levitate</p><p></p><p>3rd: Fireball, Lightning Bolt, Haste</p><p></p><p>4th: Ice Storm, Polymorph Other</p><p></p><p> </p><p></p><p>Prepared:6,8,8,7,6</p><p></p><p>Cantrip: none prepared</p><p></p><p>1st: none prepared</p><p></p><p>2nd: none prepared</p><p></p><p>3rd: 6 empowered magic missiles (one slot free)</p><p></p><p>4th: 5 chained magic missiles (one slot free)</p><p></p><p> </p><p></p><p>Thralls 2, 3, 4</p><p></p><p>Goblin Sorcerer 1</p><p></p><p>Each has a wand from Thrall 1</p><p></p><p>Spells known:</p><p></p><p>Cantrip: Ray of Frost, Disrupt undead, Flare, Daze</p><p></p><p>1st: Magic Missile, Grease</p></blockquote><p></p>
[QUOTE="Timothy, post: 696468, member: 6138"] Illithid Disciple of Mephistopheles 3 HD: 11d8+11, (79 hp) Speed: 30 Init: +2 AC: 27 (+1 Dex, +11 full plate, +2 ring, +3 natural) Alignment: Lawful Evil Abilities: STR 20 (+5) DEX 14 (+2) CON 12 (+1) INT 16 (+2) WIS 16 (+2) CHA 31 (+10) Saves: Fort: +6 Reflex: +11 Will: +8 Base Attack +9 Melee +16 Ranged +11 Attacks: 4 tentacles +16 melee or Hellfire blast +11 ranged touch Damage: 4 tentacles 1d4+1d6+5+level drain or Hellfire Blast 4d6 Skills (18 points): Bluff +16, Concentration +12, Hide +17, Intimidate +20, Knowledge(arcana) +6, Knowledge(outer planes) +6, Listen +18, Move Silently +17, Spot +18 Special Abilites: Mind Blast (DC 26), Psionics, Improved Grab, Extract, SR 25, Telepathy, Hellfire Grasp, Fire adept, Fire Resistance 10, Hellfire Blast Feats: Disciple of Darkness, Evil Brand, Boost Spell-like ability, Mortalbane, Combat Casting, Empower Spell-like ability Gear: Energy Draining Full Plate +3 Cloak of Charisma +6 Amulet of Mighty Fists +2 Ring of Protection +2 Belt of Giant Strength +4 Necklace of Fireballs type VII 4 Potions of Cure Light Wounds Thrall 1: Human Sorcerer 9 HD: 9d4 Speed: 30 Init: +0 AC: 10 (21 spelled up with scrolls) Alignment: Lawful Evil Abilities: STR 10 (+0) DEX 10 (+0) CON 10 (+0) INT 12 (+1) WIS 10 (+0) CHA 22 (+6) Saves: Fort: +3 Reflex: +3 Will: +6 Base Attack +4 Melee +4 Ranged +4 Attacks: Staff +4 Damage: Staff 1d6 Skills (36 points): Concentration +12, Spellcraft +12, Knowledge(Arcana) +12 Speclail Abilities: Imp Familiar Feats: Alertness*, Arcane preparation, Improved Familiar, Chain Spell, Empower Spell, Extra Slot Gear: Staff Rind of Protection +1 Scroll of Mage Armor Scroll of Shield Carpet of Flying (small) Cloak of Charisma +2 3x Wand of Magic Missle (on goblins) Spells Known: 8,5,4,3,2 Cantrip: Ray of Frost, Flare, Light, Dancing Lights, Ghost Sound, Disrupt Undead, Mage Hand, Read Magic 1st: Magic Missile, Grease, Obscuring Mist, True Strike, Enlarge 2nd: Melf's Acid Arrow, Web, Blur, Levitate 3rd: Fireball, Lightning Bolt, Haste 4th: Ice Storm, Polymorph Other Prepared:6,8,8,7,6 Cantrip: none prepared 1st: none prepared 2nd: none prepared 3rd: 6 empowered magic missiles (one slot free) 4th: 5 chained magic missiles (one slot free) Thralls 2, 3, 4 Goblin Sorcerer 1 Each has a wand from Thrall 1 Spells known: Cantrip: Ray of Frost, Disrupt undead, Flare, Daze 1st: Magic Missile, Grease [/QUOTE]
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